GC-Proto/proto/PlayerLoginRsp.proto

50 lines
1.5 KiB
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "BlockInfo.proto";
import "FeatureBlockInfo.proto";
import "ResVersionConfig.proto";
import "ShortAbilityHashPair.proto";
// Name: ILMEAIEFCFO
// CmdId: 164
message PlayerLoginRsp {
string birthday = 1816;
bool is_sc_open = 1683;
repeated FeatureBlockInfo feature_block_info_list = 983;
bool KMOMLBCPPBA = 35;
bytes playerData = 1712;
bool is_data_need_relogin = 1013;
ResVersionConfig next_res_version_config = 109;
string client_md5 = 451;
string country_code = 819;
bool PGBKOMBKBKG = 2;
string client_silence_md5 = 1261;
map<string, int32> ability_hash_map = 1;
bool PHAKKPJAEJI = 475;
string register_cps = 1270;
uint32 client_silence_data_version = 7;
uint32 client_data_version = 13;
bool is_use_ability_hash = 12;
uint32 target_home_owner_uid = 629;
string client_silence_version_suffix = 125;
string game_biz = 14;
bool is_audit = 877;
uint32 target_uid = 5;
uint64 login_rand = 4;
int32 retcode = 11;
double total_tick_time = 1220;
uint32 player_data_version = 6;
string next_resource_url = 1434;
bool is_transfer = 67;
ResVersionConfig res_version_config = 196;
map<uint32, BlockInfo> block_info_map = 336;
bytes scInfo = 3;
int32 ability_hash_code = 15;
bool FBCLODGFABC = 9;
string client_version_suffix = 165;
repeated ShortAbilityHashPair short_ability_hash_map = 1376;
}