GC-Proto/proto/PlayerEnterSceneNotify.proto

29 lines
679 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EnterType.proto";
import "Vector.proto";
// Name: IDHDDCPMNCK
// CmdId: 267
message PlayerEnterSceneNotify {
uint32 target_uid = 6;
Vector prev_pos = 15;
uint32 world_type = 95;
uint32 enter_reason = 1508;
EnterType type = 7;
uint32 enter_scene_token = 11;
bool is_first_login_enter_scene = 292;
uint32 world_level = 12;
bool is_skip_ui = 5;
string scene_transaction = 1465;
Vector pos = 4;
uint32 prev_scene_id = 1;
repeated uint32 scene_tag_id_list = 14;
uint32 scene_id = 10;
uint32 dungeon_id = 8;
uint64 scene_begin_time = 9;
}