GC-Proto/proto/InvestigationMonster.proto

35 lines
880 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "WeeklyBossResinDiscountInfo.proto";
// Name: GLMNKJIOKFF
message InvestigationMonster {
// Name: ENEAGILHBCC > LockState
enum LockState {
LOCK_STATE_NONE = 0;
LOCK_STATE_QUEST = 1;
}
bool is_area_locked = 8;
uint32 city_id = 5;
uint32 refresh_interval = 10; // CBBFLPAGFOI
uint32 next_refresh_time = 1;
WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 12;
bool is_alive = 14;
uint32 level = 13;
uint32 boss_chest_num = 9; // MGMCKOOBFBJ
uint32 DHMMIBILNEE = 11; // DHMMIBILNEE
Vector pos = 2;
uint32 group_id = 1212;
uint32 id = 7;
uint32 scene_id = 6;
uint32 resin = 3;
uint32 monster_id = 518;
LockState lock_state = 4;
uint32 max_boss_chest_num = 15; // HKBNEBOAMDI
}