GC-Proto/proto/AvatarDataNotify.proto

35 lines
1.3 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AvatarInfo.proto";
import "AvatarTeam.proto";
import "AvatarRenameInfo.proto";
// CmdId: 29811
// Obf: OGCGDDPPLMI
message AvatarDataNotify {
repeated AvatarInfo avatar_list = 3;
uint32 cur_avatar_team_id = 2;
repeated uint32 owned_costume_list = 5;
repeated uint32 owned_flycloak_list = 14;
repeated uint64 temp_avatar_guid_list = 1;
uint64 choose_avatar_guid = 15;
map<uint32, AvatarTeam> avatar_team_map = 13;
repeated AvatarRenameInfo avatar_rename_list = 11;
repeated uint32 backup_avatar_team_order_list = 7;
}