GC-Proto/proto/PlayerEnterSceneNotify.proto
Akbar Yahya f3ef8fbf64 sync hiro
* fix some proto names needed by dockergs
* fix no found proto in op.js
2023-02-02 09:57:20 +08:00

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710 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "EnterType.proto";
message PlayerEnterSceneNotify {
//enum JPDEBPGMBPE {
// option allow_alias= true;
// NONE = 0;
// PEPPOHPHJOJ = 205;
// DCDNILFDFLB = 0;
// NNBKOLMPOEA = 1;
//}
bool isFirstLoginEnterScene = 10;
uint32 enterSceneToken = 2;
uint32 prevSceneId = 4;
uint32 worldType = 1090;
bool isSkipUi = 317;
uint32 sceneId = 3;
Vector pos = 13;
uint32 worldLevel = 5;
string sceneTransaction = 647;
uint32 enterReason = 74;
EnterType type = 9;
uint32 dungeonId = 11;
repeated uint32 sceneTagIdList = 8;
Vector prevPos = 12;
uint64 sceneBeginTime = 15;
uint32 targetUid = 1;
}