GC-Proto/proto/SyncScenePlayTeamEntityNoti...

19 lines
346 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayTeamEntityInfo.proto";
message SyncScenePlayTeamEntityNotify {
enum NNDMFHOFFGI {
option allow_alias = true;
NONE = 0;
PEPPOHPHJOJ = 3227;
DCDNILFDFLB = 0;
NNBKOLMPOEA = 1;
}
uint32 sceneId = 1;
repeated PlayTeamEntityInfo entityInfoList = 14;
}