GC-Proto/proto/CoopChapter.proto
Yuuki 1bda445bae sync (v1-v3) (thx azzu0,tamilpp25,akioukun)
* Thank you for adding too
`option java_package = "emu.grasscutter.net.proto";`
this makes my life easier.
* including the gc enum name, this is really, really helpful wow
2023-05-23 15:06:56 +08:00

43 lines
1.4 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "CoopPoint.proto";
import "CoopReward.proto";
import "CoopCg.proto";
// Obf: ALLOMNDKILL
message CoopChapter {
// Obf: HDDNJJGHEJE
enum State {
STATE_CLOSE = 0;
STATE_COND_NOT_MEET = 1;
STATE_COND_MEET = 2;
STATE_ACCEPT = 3;
}
repeated CoopPoint coop_point_list = 14;
repeated uint32 INDHEBIEABP = 4;
uint32 AKLOLECLLDD = 3;
repeated CoopReward coop_reward_list = 8;
repeated CoopCg coop_cg_list = 6;
repeated uint32 NABDGHJMNJA = 13;
uint32 LGJBGBHLDFP = 9;
State state = 15;
uint32 id = 12;
map<uint32, uint32> seen_ending_map = 1;
}