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https://gitlab.com/YuukiPS/GC-Proto.git
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* Thank you for adding too `option java_package = "emu.grasscutter.net.proto";` this makes my life easier. * including the gc enum name, this is really, really helpful wow
36 lines
1.5 KiB
Protocol Buffer
36 lines
1.5 KiB
Protocol Buffer
// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "GCGSkillPreviewCardInfo.proto";
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import "GCGSkillPreviewHpInfo.proto";
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import "GCGSkillPreviewElementReactionInfo.proto";
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import "GCGSkillPreviewOnstageChangeInfo.proto";
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import "GCGSkillPreviewExtraInfo.proto";
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import "GCGSkillPreviewTokenChangeInfo.proto";
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// Obf: KKJGOCIGFHI
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message GCGSkillPreviewInfo {
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repeated GCGSkillPreviewCardInfo IKDAAGICCOO = 6;
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uint32 skill_id = 1;
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map<uint32, GCGSkillPreviewHpInfo> hp_info_map = 4;
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map<uint32, GCGSkillPreviewElementReactionInfo> reaction_info_map = 11;
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repeated GCGSkillPreviewOnstageChangeInfo change_onstage_character_list = 12;
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GCGSkillPreviewExtraInfo extra_info = 3;
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repeated GCGSkillPreviewCardInfo EOIOHGBHKKO = 14;
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map<uint32, GCGSkillPreviewTokenChangeInfo> card_token_change_map = 15;
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}
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