GC-Proto/proto/SceneAvatarInfo.proto

35 lines
935 B
Protocol Buffer

syntax = "proto3";
import "SceneWeaponInfo.proto";
import "CurVehicleInfo.proto";
import "AvatarExcelInfo.proto";
import "SceneReliquaryInfo.proto";
import "ServerBuff.proto";
option java_package = "emu.grasscutter.net.proto";
message SceneAvatarInfo {
uint32 uid = 1;
uint32 avatarId = 2;
uint64 guid = 3;
uint32 peerId = 4;
repeated uint32 equipIdList = 5;
uint32 skillDepotId = 6;
repeated uint32 talentIdList = 7;
SceneWeaponInfo weapon = 8;
repeated SceneReliquaryInfo reliquaryList = 9;
uint32 coreProudSkillLevel = 11;
repeated uint32 inherentProudSkillList = 12;
map<uint32, uint32> skillLevelMap = 13;
map<uint32, uint32> proudSkillExtraLevelMap = 14;
repeated ServerBuff serverBuffList = 15;
repeated uint32 teamResonanceList = 16;
uint32 wearingFlycloakId = 17;
uint32 bornTime = 18;
uint32 costumeId = 19;
CurVehicleInfo curVehicleInfo = 20;
AvatarExcelInfo excelInfo = 21;
uint32 animHash = 22;
}