31 lines
779 B
Protocol Buffer
31 lines
779 B
Protocol Buffer
syntax = "proto3";
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import "AbilityControlBlock.proto";
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import "AbilitySyncStateInfo.proto";
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import "Avatar.proto";
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import "AvatarInfo.proto";
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import "SceneEntityInfo.proto";
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import "ServerBuff.proto";
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option java_package = "emu.grasscutter.net.proto";
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message SceneTeamAvatar {
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bool isReconnect = 8;
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AbilityControlBlock abilityControlBlock = 10;
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uint32 entityId = 13;
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uint32 weaponEntityId = 15;
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bool isOnScene = 776;
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uint64 weaponGuid = 3;
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repeated ServerBuff serverBuffList = 14;
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AbilitySyncStateInfo weaponAbilityInfo = 6;
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uint32 sceneId = 4;
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bool isPlayerCurAvatar = 7;
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uint64 avatarGuid = 9;
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Avatar sceneAvatarInfo = 5;
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AvatarInfo avatarInfo = 2;
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SceneEntityInfo sceneEntityInfo = 1;
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uint32 playerUid = 11;
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AbilitySyncStateInfo avatarAbilityInfo = 12;
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}
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