GC-Proto/proto/ProtEntityType.proto

37 lines
1.3 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
// Obf: HFCNMMNOEDA
enum ProtEntityType {
PROT_ENTITY_TYPE_NONE = 0;
PROT_ENTITY_TYPE_AVATAR = 1;
PROT_ENTITY_TYPE_MONSTER = 2;
PROT_ENTITY_TYPE_NPC = 3;
PROT_ENTITY_TYPE_GADGET = 4;
PROT_ENTITY_TYPE_REGION = 5;
PROT_ENTITY_TYPE_WEAPON = 6;
PROT_ENTITY_TYPE_WEATHER = 7;
PROT_ENTITY_TYPE_SCENE = 8;
PROT_ENTITY_TYPE_TEAM = 9;
PROT_ENTITY_TYPE_MASSIVE_ENTITY = 10;
PROT_ENTITY_TYPE_MP_LEVEL = 11;
PROT_ENTITY_TYPE_PLAY_TEAM_ENTITY = 12;
PROT_ENTITY_TYPE_EYE_POINT = 13;
PROT_ENTITY_TYPE_MAX = 14;
}