GC-Proto/proto/CustomDungeonFinishType.proto

11 lines
234 B
Protocol Buffer

syntax = "proto3";
enum CustomDungeonFinishType {
CUSTOM_DUNGEON_FINISH_TYPE_PLAY_NORMAL = 0;
CUSTOM_DUNGEON_FINISH_TYPE_PLAY_TRY = 1;
CUSTOM_DUNGEON_FINISH_TYPE_EDIT_TRY = 2;
CUSTOM_DUNGEON_FINISH_TYPE_SELF_PLAY_NORMAL = 3;
}