syntax = "proto3";
enum DungeonEntryBlockReason {
DUNGEON_ENTRY_BLOCK_REASON_NONE = 0;
DUNGEON_ENTRY_BLOCK_REASON_LEVEL = 1;
DUNGEON_ENTRY_BLOCK_REASON_QUEST = 2;
DUNGEON_ENTRY_BLOCK_REASON_MULTIPLE = 3;
}