GC-Proto/proto/GCGDuel.proto

39 lines
1.1 KiB
Protocol Buffer

syntax = "proto3";
import "GCGCostReviseInfo.proto";
import "GCGGameBusinessType.proto";
import "GCGPhase.proto";
import "GCGCard.proto";
import "GCGMessagePack.proto";
import "GCGControllerShowInfo.proto";
import "Unk3300_ADHENCIFKNI.proto";
import "GCGPVEIntention.proto";
import "GCGPlayerField.proto";
import "GCGDuelChallenge.proto";
option java_package = "emu.grasscutter.net.proto";
message GCGDuel {
repeated GCGCard cardList = 1;
uint32 Unk3300_JHDDNKFPINA = 5;
repeated uint32 forbidFinishChallengeList = 1985;
repeated GCGCard historyCardList = 1326;
repeated GCGMessagePack historyMsgPackList = 1636;
uint32 Unk3300_BIANMOPDEHO = 14;
repeated GCGControllerShowInfo showInfoList = 10;
repeated Unk3300_ADHENCIFKNI Unk3300_CDCMBOKBLAK = 1950;
repeated GCGPVEIntention intentionList = 15;
GCGCostReviseInfo costRevise = 6;
uint32 controllerId = 2;
repeated GCGPlayerField fieldList = 3;
GCGGameBusinessType businessType = 7;
GCGPhase phase = 8;
repeated GCGDuelChallenge challengeList = 37;
repeated uint32 cardIdList = 12;
uint32 serverSeq = 11;
uint32 round = 4;
uint32 gameId = 9;
uint32 Unk3300_JBBMBKGOONO = 13;
}