GC-Proto/proto/ChangeHpReason.proto

57 lines
2.0 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
// Obf: DKMOJFDCKBB
enum ChangeHpReason {
CHANGE_HP_REASON_NONE = 0;
CHANGE_HP_REASON_SUB_AVATAR = 1;
CHANGE_HP_REASON_SUB_MONSTER = 2;
CHANGE_HP_REASON_SUB_GEAR = 3;
CHANGE_HP_REASON_SUB_ENVIR = 4;
CHANGE_HP_REASON_SUB_FALL = 5;
CHANGE_HP_REASON_SUB_DRAWN = 6;
CHANGE_HP_REASON_SUB_ABYSS = 7;
CHANGE_HP_REASON_SUB_ABILITY = 8;
CHANGE_HP_REASON_SUB_SUMMON = 9;
CHANGE_HP_REASON_SUB_SCRIPT = 10;
CHANGE_HP_REASON_SUB_GM = 11;
CHANGE_HP_REASON_SUB_KILL_SELF = 12;
CHANGE_HP_REASON_SUB_CLIMATE_COLD = 13;
CHANGE_HP_REASON_SUB_STORM_LIGHTNING = 14;
CHANGE_HP_REASON_SUB_KILL_SERVER_GADGET = 15;
CHANGE_HP_REASON_SUB_REPLACE = 16;
CHANGE_HP_REASON_SUB_PLAYER_LEAVE = 17;
CHANGE_HP_REASON_ATTACK_BY_ENERGY = 18;
CHANGE_HP_REASON_ATTACK_BY_RECYCLE = 19;
CHANGE_HP_REASON_SUB_PLAYER_BACK = 20;
CHANGE_HP_REASON_SUB_UGC = 21;
CHANGE_HP_REASON_BY_LUA = 51;
CHANGE_HP_REASON_ADD_ABILITY = 101;
CHANGE_HP_REASON_ADD_ITEM = 102;
CHANGE_HP_REASON_ADD_REVIVE = 103;
CHANGE_HP_REASON_ADD_UPGRADE = 104;
CHANGE_HP_REASON_ADD_STATUE = 105;
CHANGE_HP_REASON_ADD_BACKGROUND = 106;
CHANGE_HP_REASON_ADD_GM = 107;
CHANGE_HP_REASON_ADD_TRIAL_AVATAR_ACTIVITY = 108;
CHANGE_HP_REASON_ADD_ROGUELIKE_SPRING = 109;
}