47 lines
1.5 KiB
Protocol Buffer
47 lines
1.5 KiB
Protocol Buffer
// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ForwardType.proto";
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import "Vector.proto";
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// CmdId: 355
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// Obf: DGNDHHIGNBD
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message EvtCreateGadgetNotify {
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uint32 camp_id = 11;
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uint64 guid = 13;
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uint32 DNAKOOADMLE = 9;
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repeated uint32 target_lock_point_index_list = 1869;
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bool OFEAKOJIKCA = 12;
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uint32 entity_id = 10;
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ForwardType forward_type = 4;
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bool is_async_load = 174;
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Vector InitPos = 1;
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uint32 owner_entity_id = 8;
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uint32 room_id = 3;
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uint32 prop_owner_entity_id = 2;
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uint32 target_entity_id = 7;
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bool is_peer_id_from_player = 172;
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uint32 config_id = 15;
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uint32 camp_type = 5;
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Vector InitEulerAngles = 14;
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bool KJLIAJBFMKL = 6;
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repeated uint32 target_entity_id_list = 418;
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}
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