38 lines
1.4 KiB
Protocol Buffer
38 lines
1.4 KiB
Protocol Buffer
// Proto has been converted from Sorapointa to Grasscutter format
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// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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import "AISnapshotEntitySkillCycle.proto";
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option java_package = "emu.grasscutter.net.proto";
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message AISnapshotEntityData {
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float tick_time = 5;
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uint32 tactic = 2;
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repeated AISnapshotEntitySkillCycle finished_skill_cycles = 9;
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float moved_distance = 4;
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uint32 ai_target_id = 13;
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uint32 threat_target_id = 3;
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uint32 threat_list_size = 1;
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uint32 entity_id = 15;
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map<uint32, uint32> hitting_avatars = 7;
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float distance_to_player = 11;
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uint32 attack_target_id = 10;
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float real_time = 14;
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}
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