GC-Proto/proto/LifeStateChangeNotify.proto

20 lines
429 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
import "ServerBuff.proto";
// Name: BNKMAPGMDDM
// CmdId: 1275
message LifeStateChangeNotify {
PlayerDieType die_type = 5;
uint32 move_reliable_seq = 6;
string attack_tag = 11;
repeated ServerBuff server_buff_list = 9;
uint32 entity_id = 13;
uint32 life_state = 10;
uint32 source_entity_id = 2;
}