GC-Proto/proto/SceneWeaponInfo.proto
2023-05-23 18:12:42 +08:00

36 lines
1.2 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AbilitySyncStateInfo.proto";
import "EntityRendererChangedInfo.proto";
// Obf: KOGLLGKJBFG
message SceneWeaponInfo {
uint32 entity_id = 1;
uint32 gadget_id = 2;
uint32 item_id = 3;
uint64 guid = 4;
uint32 level = 5;
uint32 promote_level = 6;
AbilitySyncStateInfo ability_info = 7;
map<uint32, uint32> affix_map = 8;
EntityRendererChangedInfo renderer_changed_info = 9;
}