GC-Proto/proto/PacketHead.proto
Akbar Yahya af7b97985f Add miss proto
Note: this is an old proto not 3.4 so it doesn't necessarily work, then in 3.5 the music event changes so maybe it's removed in the future and includes the fireworks function?
2023-02-23 09:23:31 +08:00

42 lines
1.5 KiB
Protocol Buffer

// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message PacketHead {
uint32 packet_id = 1;
uint32 rpc_id = 2;
uint32 client_sequence_id = 3;
uint32 enet_channel_id = 4;
uint32 enet_is_reliable = 5;
uint64 sent_ms = 6;
uint32 user_id = 11;
uint32 user_ip = 12;
uint32 user_session_id = 13;
uint64 recv_time_ms = 21;
uint32 rpc_begin_time_ms = 22;
map<uint32, uint32> ext_map = 23;
uint32 sender_app_id = 24;
uint32 source_service = 31;
uint32 target_service = 32;
map<uint32, uint32> service_app_id_map = 33;
bool is_set_game_thread = 34;
uint32 game_thread_index = 35;
}