34 lines
1.0 KiB
Protocol Buffer
34 lines
1.0 KiB
Protocol Buffer
syntax = "proto3";
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import "BreakoutPhysicalObject.proto";
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import "BreakoutAction.proto";
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import "BreakoutSpawnPoint.proto";
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import "BreakoutElementReactionCounter.proto";
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import "BreakoutSyncConnectUidInfo.proto";
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option java_package = "emu.grasscutter.net.proto";
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message BreakoutSnapShot {
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uint64 clientGameTime = 1;
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uint64 serverGameTime = 2;
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repeated BreakoutPhysicalObject ballList = 3;
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repeated BreakoutPhysicalObject physicalObjectList = 4;
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repeated BreakoutAction actionList = 5;
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uint32 waveIndex = 6;
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bool isFinish = 7;
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uint32 score = 8;
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uint32 combo = 9;
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uint32 maxCombo = 10;
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uint32 lifeCount = 11;
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uint32 waveSuiteIndex = 12;
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repeated BreakoutSpawnPoint spawnPointList = 13;
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uint32 remainingBossHp = 14;
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repeated BreakoutElementReactionCounter brickElementReactionList = 15;
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repeated BreakoutElementReactionCounter ballElementReactionList = 16;
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repeated BreakoutSyncConnectUidInfo uidInfoList = 17;
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repeated BreakoutPhysicalObject dynamicObjectList = 18;
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repeated uint32 idIndexList = 19;
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int32 rawClientGameTime = 20;
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}
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