29 lines
565 B
Protocol Buffer
29 lines
565 B
Protocol Buffer
syntax = "proto3";
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import "PlayerDieType.proto";
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import "StrengthenPointData.proto";
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option java_package = "emu.grasscutter.net.proto";
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message DungeonPlayerDieNotify {
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enum MFAFMCMKDDB {
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option allow_alias = true;
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NONE = 0;
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PEPPOHPHJOJ = 924;
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DCDNILFDFLB = 0;
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NNBKOLMPOEA = 1;
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}
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PlayerDieType dieType = 15;
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uint32 murdererEntityId = 5;
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uint32 waitTime = 3;
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map<uint32, StrengthenPointData> strengthenPointDataMap = 12;
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uint32 reviveCount = 8;
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oneof HKBHDMODHCA {
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uint32 monster_id = 10;
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uint32 gadget_id = 7;
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}
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uint32 dungeonId = 6;
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}
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