41 lines
949 B
Protocol Buffer
41 lines
949 B
Protocol Buffer
syntax = "proto3";
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import "MonsterBornType.proto";
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import "MonsterRoute.proto";
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import "FishInfo.proto";
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import "FishtankFishInfo.proto";
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import "SceneWeaponInfo.proto";
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option java_package = "emu.grasscutter.net.proto";
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message Monster {
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uint32 monsterId = 1;
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uint32 groupId = 2;
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uint32 configId = 3;
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repeated SceneWeaponInfo weaponList = 4;
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uint32 authorityPeerId = 5;
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repeated uint32 affixList = 6;
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bool isElite = 7;
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uint32 ownerEntityId = 8;
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uint32 summonedTag = 9;
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map<uint32, uint32> summonTagMap = 10;
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uint32 poseId = 11;
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MonsterBornType bornType = 12;
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uint32 blockId = 13;
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uint32 markFlag = 14;
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uint32 titleId = 15;
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uint32 specialNameId = 16;
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uint32 attackTargetId = 17;
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MonsterRoute monsterRoute = 18;
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uint32 aiConfigId = 19;
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uint32 levelRouteId = 20;
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uint32 initPoseId = 21;
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bool isLight = 22;
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uint32 killNum = 23;
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oneof LOBCEJBFAAB {
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FishInfo fish_info = 50;
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FishtankFishInfo fishtank_fish_info = 51;
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}
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}
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