30 lines
924 B
Protocol Buffer
30 lines
924 B
Protocol Buffer
syntax = "proto3";
|
|
option java_package = "emu.grasscutter.net.proto";
|
|
|
|
import "SceneEntityInfo.proto";
|
|
import "AbilitySyncStateInfo.proto";
|
|
import "ServerBuff.proto";
|
|
import "AvatarInfo.proto";
|
|
import "AbilityControlBlock.proto";
|
|
import "SceneAvatarInfo.proto";
|
|
|
|
//4.6.0
|
|
message SceneTeamAvatar {
|
|
uint32 scene_id = 1;
|
|
uint32 player_uid = 2;
|
|
AbilityControlBlock ability_control_block = 3;
|
|
uint64 weapon_guid = 4;
|
|
uint32 entity_id = 5;
|
|
repeated ServerBuff server_buff_list = 6;
|
|
uint64 avatar_guid = 7;
|
|
AvatarInfo avatar_info = 8;
|
|
SceneAvatarInfo scene_avatar_info = 9;
|
|
bool is_on_scene = 10;//sus 1097 or 10 or 11
|
|
bool is_reconnect = 11;//sus 1097 or 10 or 11
|
|
uint32 weapon_entity_id = 12;
|
|
SceneEntityInfo scene_entity_info = 13;
|
|
AbilitySyncStateInfo avatar_ability_info = 14;//sus 14 or 15
|
|
AbilitySyncStateInfo weapon_ability_info = 15;//sus 14 or 15
|
|
bool is_player_cur_avatar = 1097;//sus 1097 or 10 or 11
|
|
}
|