GC-Proto/proto/InvestigationMonster.proto

30 lines
649 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "WeeklyBossResinDiscountInfo.proto";
import "LockState.proto";
import "Vector.proto";
message InvestigationMonster {
uint32 nextRefreshTime = 1;
uint32 bossChestNum = 10;
WeeklyBossResinDiscountInfo weeklyBossResinDiscountInfo = 8;
LockState lockState = 2;
uint32 refreshInterval = 6;
uint32 groupId = 80;
uint32 sceneId = 13;
uint32 cityId = 7;
uint32 maxBossChestNum = 11;
Vector pos = 4;
bool isAreaLocked = 5;
uint32 level = 3;
uint32 id = 15;
uint32 monsterId = 1493;
uint32 nextBossChestRefreshTime = 12;
uint32 resin = 9;
bool isAlive = 14;
}