GC-Proto/proto/InBattleMechanicusInfo.proto

46 lines
1.8 KiB
Protocol Buffer

// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "InBattleMechanicusCardInfo.proto";
import "InBattleMechanicusMonsterInfo.proto";
import "InBattleMechanicusPlayerInfo.proto";
import "InBattleMechanicusStageType.proto";
option java_package = "emu.grasscutter.net.proto";
message InBattleMechanicusInfo {
uint32 left_monster = 5;
uint32 wait_seconds = 13;
repeated uint32 entrance_list = 410;
repeated uint32 exit_list = 115;
repeated InBattleMechanicusCardInfo history_card_list = 11;
uint32 max_escape_monster_num = 10;
uint32 building_stage_duration = 4;
uint64 duration_ms = 8;
InBattleMechanicusStageType stage = 9;
uint32 total_round = 12;
repeated InBattleMechanicusMonsterInfo monster_list = 14;
uint32 escaped_monster_num = 6;
uint32 round = 3;
repeated InBattleMechanicusCardInfo pick_card_list = 15;
repeated InBattleMechanicusPlayerInfo player_list = 7;
uint64 wait_begin_time_us = 1;
uint64 begin_time_ms = 2;
}