mirror of
https://gitlab.com/YuukiPS/GC-Proto.git
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40 lines
1.4 KiB
Protocol Buffer
40 lines
1.4 KiB
Protocol Buffer
// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// Obf: OAOKNOKBALP
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message PacketHead {
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uint32 packet_id = 1;
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uint32 rpc_id = 2;
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uint32 client_sequence_id = 3;
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uint32 enet_channel_id = 4;
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uint32 enet_is_reliable = 5;
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uint64 sent_ms = 6;
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uint32 user_id = 11;
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uint32 user_ip = 12;
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uint32 user_session_id = 13;
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uint64 recv_time_ms = 21;
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uint32 rpc_begin_time_ms = 22;
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map<uint32, uint32> ext_map = 23;
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uint32 sender_app_id = 24;
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uint32 source_service = 31;
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uint32 target_service = 32;
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map<uint32, uint32> service_app_id_map = 33;
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bool is_set_game_thread = 34;
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uint32 game_thread_index = 35;
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}
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