GC-Proto/proto/GCGPlayerField.proto

31 lines
817 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "GCGWaitingCharacter.proto";
import "GCGZone.proto";
import "GCGPVEIntention.proto";
import "GCGDiceSideType.proto";
// Name: AHGODAFKPIM
message GCGPlayerField {
uint32 ONKDMOMNGBG = 824;
repeated GCGDiceSideType dice_side_list = 1;
uint32 IGMNOEBOCJP = 3;
repeated GCGPVEIntention intentionList = 1540;
repeated GCGWaitingCharacter waitingList = 12;
bool is_passed = 10;
uint32 AJFMMFEEDFF = 14;
uint32 IAEJLGAILAK = 2;
uint32 AGPFPMEDGKI = 9;
GCGZone KOIGNIFNCMI = 7;
GCGZone HBCOFFFLNAI = 5;
GCGZone JLPLPDNEFJA = 15;
GCGZone DIFHGPIAFNK = 13;
map<uint32, GCGZone> modify_zone_map = 8;
GCGZone CGBIBGGMGEF = 11;
uint32 controller_id = 4;
uint32 NKNMAGGJMFP = 6;
}