GC-Proto/proto/AvatarLifeStateChangeNotify...

17 lines
393 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ServerBuff.proto";
import "PlayerDieType.proto";
// 4.7.0
message AvatarLifeStateChangeNotify {
repeated ServerBuff server_buff_list = 2;
PlayerDieType die_type = 3;
uint32 source_entity_id = 6;
string attack_tag = 7;
uint64 avatar_guid = 9;
uint32 move_reliable_seq = 10;
uint32 life_state = 15;
}