GC-Proto/proto/GCGMessage.proto
2023-08-22 23:08:50 +08:00

94 lines
3.4 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "GCGMsgTokenChange.proto";
import "GCGMsgPhaseChange.proto";
import "GCGMsgAddCards.proto";
import "GCGMsgRemoveCards.proto";
import "GCGMsgSelectOnStage.proto";
import "GCGMsgDiceRoll.proto";
import "GCGMsgDiceReroll.proto";
import "GCGMsgPass.proto";
import "GCGMsgCharDie.proto";
import "GCGMsgSkillResult.proto";
import "GCGMsgCostDice.proto";
import "GCGMsgAddDice.proto";
import "GCGMsgMoveCard.proto";
import "GCGMsgUseSkill.proto";
import "GCGMsgNewCard.proto";
import "GCGMsgUpdateController.proto";
import "GCGMsgModifyAdd.proto";
import "GCGMsgModifyRemove.proto";
import "GCGMsgUseSkillEnd.proto";
import "GCGMsgDuelDataChange.proto";
import "GCGMsgClientPerform.proto";
import "GCGMsgGameOver.proto";
import "GCGMsgOpTimer.proto";
import "GCGMsgWaitingListChange.proto";
import "GCGMsgCardUpdate.proto";
import "GCGMsgSelectOnStageByEffect.proto";
import "GCGMsgCostRevise.proto";
import "GCGMsgPhaseContinue.proto";
import "GCGMsgPVEIntentionInfo.proto";
import "GCGMsgPVEIntentionChange.proto";
import "GCGMsgSkillLimitsChange.proto";
import "GCGMsgNoDamageSkillResult.proto";
import "GCGMsgReactionBegin.proto";
import "GCGMsgReactionEnd.proto";
import "GCGMsgUseLegend.proto";
// Obf: DEFBCAFKKIH
message GCGMessage {
oneof message {
GCGMsgTokenChange token_change = 7;
GCGMsgPhaseChange phase_change = 15;
GCGMsgAddCards add_cards = 3;
GCGMsgRemoveCards remove_cards = 5;
GCGMsgSelectOnStage select_on_stage = 14;
GCGMsgDiceRoll dice_roll = 13;
GCGMsgDiceReroll dice_reroll = 11;
GCGMsgPass pass = 4;
GCGMsgCharDie char_die = 10;
GCGMsgSkillResult skill_result = 8;
GCGMsgCostDice cost_dice = 2;
GCGMsgAddDice add_dice = 9;
GCGMsgMoveCard move_card = 1;
GCGMsgUseSkill use_skill = 12;
GCGMsgNewCard new_card = 303;
GCGMsgUpdateController update_controller = 608;
GCGMsgModifyAdd modify_add = 1747;
GCGMsgModifyRemove modify_remove = 174;
GCGMsgUseSkillEnd use_skill_end = 1682;
GCGMsgDuelDataChange duel_data_change = 411;
GCGMsgClientPerform client_perform = 1083;
GCGMsgGameOver game_over = 882;
GCGMsgOpTimer op_timer = 1618;
GCGMsgWaitingListChange waiting_list_change = 1773;
GCGMsgCardUpdate card_update = 1743;
GCGMsgSelectOnStageByEffect select_on_stage_by_effect = 1606;
GCGMsgCostRevise cost_revise = 695;
GCGMsgPhaseContinue phase_continue = 1532;
GCGMsgPVEIntentionInfo pve_intention_info = 476;
GCGMsgPVEIntentionChange pve_intention_change = 513;
GCGMsgSkillLimitsChange skill_limits_change = 45;
GCGMsgNoDamageSkillResult no_damage_skill_result = 1586;
GCGMsgReactionBegin reaction_begin = 801;
GCGMsgReactionEnd reaction_end = 1282;
GCGMsgUseLegend use_legend = 1443;
}
}