GC-Proto/proto/PlayerEnterSceneNotify.proto

34 lines
695 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "EnterType.proto";
message PlayerEnterSceneNotify {
enum JPDEBPGMBPE {
option allow_alias = true;
NONE = 0;
PEPPOHPHJOJ = 205;
DCDNILFDFLB = 0;
NNBKOLMPOEA = 1;
}
bool isFirstLoginEnterScene = 10;
uint32 enterSceneToken = 2;
uint32 prevSceneId = 4;
uint32 worldType = 1090;
bool isSkipUi = 317;
uint32 sceneId = 3;
Vector pos = 13;
uint32 worldLevel = 5;
string sceneTransaction = 647;
uint32 enterReason = 74;
EnterType type = 9;
uint32 dungeonId = 11;
repeated uint32 sceneTagIdList = 8;
Vector prevPos = 12;
uint64 sceneBeginTime = 15;
uint32 targetUid = 1;
}