GC-Proto/proto/PlayerEnterSceneInfoNotify....

37 lines
1.4 KiB
Protocol Buffer

// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "AvatarEnterSceneInfo.proto";
import "MPLevelEntityInfo.proto";
import "TeamEnterSceneInfo.proto";
option java_package = "emu.grasscutter.net.proto";
// CmdId: 214
// EnetChannelId: 0
// EnetIsReliable: true
// IsAllowClient: true
message PlayerEnterSceneInfoNotify {
TeamEnterSceneInfo team_enter_info = 8;
uint32 enter_scene_token = 12;
repeated AvatarEnterSceneInfo avatar_enter_info = 7;
uint32 cur_avatar_entity_id = 6;
MPLevelEntityInfo mp_level_entity_info = 5;
}