GC-Proto/proto/PlayerEnterSceneNotify.proto

23 lines
587 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "EnterType.proto";
// 4.6.0
// CmdId: 21317
message PlayerEnterSceneNotify {
//MapLayerInfo map_layer_info = 317;
EnterType type = 2;//sus
repeated uint32 scene_tag_id_list = 9;
uint32 world_level = 3;
uint32 target_uid = 14;//14 or 189
uint32 create_player_uid = 189;//14 or 189
Vector pos = 13;
uint32 scene_id = 7;
string scene_transaction = 120;
uint32 enter_scene_token = 15;
uint64 scene_begin_time = 6;
bool is_skip_ui = 376;//sus
uint32 dungeon_id = 1999;//wrong
}