GC-Proto/proto/AvatarLifeStateChangeNotify...

20 lines
437 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
import "ServerBuff.proto";
// CmdId: 1272
// Name: HMPNDBHLFPE
message AvatarLifeStateChangeNotify {
uint32 life_state = 5;
repeated ServerBuff server_buff_list = 1;
uint64 avatar_guid = 9;
uint32 source_entity_id = 10;
PlayerDieType die_type = 15;
uint32 move_reliable_seq = 12;
string attack_tag = 2;
}