GC-Proto/proto/PlayerEnterSceneNotify.proto

29 lines
680 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EnterType.proto";
import "Vector.proto";
// CmdId: 290
// Name: PLEIKDOOEJB
message PlayerEnterSceneNotify {
uint32 scene_id = 1;
uint32 enter_reason = 482;
repeated uint32 scene_tag_id_list = 12;
string scene_transaction = 1931;
Vector prev_pos = 14;
uint32 target_uid = 4;
uint32 world_type = 952;
bool is_skip_ui = 1748;
EnterType type = 9;
bool is_first_login_enter_scene = 6;
uint32 world_level = 11;
uint32 dungeon_id = 13;
Vector pos = 10;
uint32 prev_scene_id = 3;
uint32 enter_scene_token = 8;
uint64 scene_begin_time = 7;
}