42 lines
1.4 KiB
Protocol Buffer
42 lines
1.4 KiB
Protocol Buffer
// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "BattlePassCycle.proto";
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import "BattlePassUnlockStatus.proto";
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import "BattlePassProduct.proto";
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import "BattlePassRewardTag.proto";
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// Obf: HPPNLINPMJC
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message BattlePassSchedule {
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BattlePassCycle cur_cycle = 13;
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bool is_extra_paid_reward_taken = 12;
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uint32 point = 6;
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uint32 level = 5;
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uint32 cur_cycle_points = 14;
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bool is_viewed = 11;
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BattlePassUnlockStatus unlock_status = 2;
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uint32 schedule_id = 4;
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uint32 begin_time = 1;
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uint32 paid_platform_flags = 15;
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BattlePassProduct product_info = 7;
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uint32 end_time = 3;
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repeated BattlePassRewardTag reward_taken_list = 9;
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}
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