GC-Proto/proto/InvestigationMonster.proto
2023-03-01 04:24:57 +08:00

33 lines
786 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "WeeklyBossResinDiscountInfo.proto";
// Name: BIMILKAGLEC
message InvestigationMonster {
enum LockState {
LOCK_STATE_NONE = 0;
LOCK_STATE_QUEST = 1;
}
uint32 bossChestNum = 13;
bool isAlive = 14;
uint32 maxBossChestNum = 3;
bool isAreaLocked = 11;
WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 9;
uint32 next_refresh_time = 8;
uint32 group_id = 1206;
uint32 id = 6;
uint32 scene_id = 7;
uint32 level = 5;
LockState lock_state = 10;
uint32 refreshInterval = 4;
uint32 resin = 15;
uint32 monster_id = 308;
uint32 nextBossChestRefreshTime = 1;
uint32 city_id = 2;
Vector pos = 12;
}