GC-Proto/proto/PlayerMatchSuccNotify.proto

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1.3 KiB
Protocol Buffer

// Proto has been converted from Sorapointa to Grasscutter format
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "GeneralMatchInfo.proto";
import "MatchType.proto";
option java_package = "emu.grasscutter.net.proto";
// CmdId: 4179
// EnetChannelId: 0
// EnetIsReliable: true
message PlayerMatchSuccNotify {
uint32 mechanicus_difficult_level = 1;
uint32 dungeon_id = 6;
MatchType match_type = 5;
uint32 mp_play_id = 15;
GeneralMatchInfo general_match_info = 7;
uint32 host_uid = 3;
uint32 confirm_end_time = 2;
}