GC-Proto/proto/SyncScenePlayTeamEntityNoti...

21 lines
361 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayTeamEntityInfo.proto";
message SyncScenePlayTeamEntityNotify {
//enum NNDMFHOFFGI {
// option allow_alias= true;
// NONE = 0;
// PEPPOHPHJOJ = 3227;
// DCDNILFDFLB = 0;
// NNBKOLMPOEA = 1;
//}
uint32 sceneId = 1;
repeated PlayTeamEntityInfo entityInfoList = 14;
}