GC-Proto/proto/BattlePassSchedule.proto
2023-05-23 04:49:58 +08:00

41 lines
1.3 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "OIFDHDIINHH.proto";
import "BattlePassUnlockStatus.proto";
import "CMKPIEPINGG.proto";
import "BattlePassRewardTag.proto";
message BattlePassSchedule {
OIFDHDIINHH OJAFIIKBNDJ = 13;
bool ADICGPPCJMD = 12;
uint32 KCCLJPHKMDF = 6;
uint32 level = 5;
uint32 OBFPHCGIMLF = 14;
bool GENBLPEDLKG = 11;
BattlePassUnlockStatus unlock_status = 2;
uint32 schedule_id = 4;
uint32 begin_time = 1;
uint32 AAPGBBHNFHL = 15;
CMKPIEPINGG EDHMOGEOMKI = 7;
uint32 end_time = 3;
repeated BattlePassRewardTag reward_taken_list = 9;
}