GC-Proto/proto/DungeonChallengeFinishNotify.proto
2023-05-23 04:49:58 +08:00

45 lines
1.4 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "StrengthenPointData.proto";
import "ChallengeFinishType.proto";
import "EBKOOMFFCIP.proto";
import "GOJCDDACIBM.proto";
import "IOJHPHOFDNC.proto";
import "CHHLEGLKLJL.proto";
// CmdId: 988
message DungeonChallengeFinishNotify {
uint32 challenge_index = 1;
uint32 MADBLDENNBP = 6;
bool is_new_record = 5;
uint32 time_cost = 2;
uint32 MKOADFDNPIL = 11;
map<uint32, StrengthenPointData> strengthen_point_data_map = 9;
bool is_success = 4;
ChallengeFinishType finish_type = 15;
oneof detail {
EBKOOMFFCIP AHNOLLCIFKH = 1334;
GOJCDDACIBM LOMNNBEHDEG = 72;
IOJHPHOFDNC GJKGJPOAGFB = 1530;
CHHLEGLKLJL KLCGDODCPFN = 1095;
}
}