GC-Proto/proto/GalleryStopReason.proto
2023-05-23 04:49:58 +08:00

40 lines
1.6 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
enum GalleryStopReason {
GalleryStopReason_GalleryStopNone = 0;
GalleryStopReason_GalleryStopTimeup = 1;
GalleryStopReason_GalleryStopClientInterrupt = 2;
GalleryStopReason_GalleryStopLuaInterruptSuccess = 3;
GalleryStopReason_GalleryStopLuaInterruptFail = 4;
GalleryStopReason_GalleryStopOwnerLeaveScene = 5;
GalleryStopReason_GalleryStopPlayInitFailed = 6;
GalleryStopReason_GalleryStopOtherPlayerEnter = 7;
GalleryStopReason_GalleryStopAvatarDie = 8;
GalleryStopReason_GalleryStopFinished = 9;
GalleryStopReason_GalleryStopFungusAllDie = 10;
GalleryStopReason_GalleryStopLifeCountZero = 11;
GalleryStopReason_GalleryStopActivityClosed = 12;
GalleryStopReason_GalleryStopLeaveRegionFail = 13;
GalleryStopReason_GalleryStopHeartBloodUsedOut = 14;
GalleryStopReason_GalleryStopGuardianStoneDie = 15;
}