GC-Proto/proto/ProtEntityType.proto
2023-05-23 04:49:58 +08:00

39 lines
1.4 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
enum ProtEntityType {
ProtEntityType_ProtEntityNone = 0;
ProtEntityType_ProtEntityAvatar = 1;
ProtEntityType_ProtEntityMonster = 2;
ProtEntityType_ProtEntityNpc = 3;
ProtEntityType_ProtEntityGadget = 4;
ProtEntityType_ProtEntityRegion = 5;
ProtEntityType_ProtEntityWeapon = 6;
ProtEntityType_ProtEntityWeather = 7;
ProtEntityType_ProtEntityScene = 8;
ProtEntityType_ProtEntityTeam = 9;
ProtEntityType_ProtEntityMassiveEntity = 10;
ProtEntityType_ProtEntityMpLevel = 11;
ProtEntityType_ProtEntityPlayTeamEntity = 12;
ProtEntityType_ProtEntityEyePoint = 13;
ProtEntityType_ProtEntityMax = 14;
}