syntax = "proto3";

import "PlayerLocationInfo.proto";

message ScenePlayerLocationNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		CMD_ID = 246;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
	}
	repeated PlayerLocationInfo playerLocList = 1;
}
