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https://gitlab.com/YuukiPS/GSServer-CBT.git
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36 lines
997 B
Lua
36 lines
997 B
Lua
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require('Actor/ActorCommon')
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local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
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local Q384TriggerSP = class("Q384TriggerSP", gadgetActorProxy)
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Q384TriggerSP.defaultAlias = "Q384TriggerSP"
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local q384Cfg = require('Quest/Client/Q384ClientConfig')
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-- local questActorProxy = require('Actor/Quest/QuestActorProxy')
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-- local Questnew = class("Questnew", questActorProxy)
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-- Questnew.defaultAlias = "Questnew"
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-- local Quest384 = require('Quest/MQ384')
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function Q384TriggerSP:OnPostDataPrepare()
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end
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function Q384TriggerSP:OnPostComponentPrepare()
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self:AddComponentTrigger(6, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
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end
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function Q384TriggerSP:TriggerIn()
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print("Out Q384TriggerSP")
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local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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self:DestroySelf()
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end
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function Q384TriggerSP:TriggerOut()
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--print("Exit " .. tostring(outCnt))
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--self:DestroySelf()
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end
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return Q384TriggerSP
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