GSServer-CBT/soggy_resources/lua/Actor/Quest/Q412/Q412Config.lua

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2022-11-21 11:30:31 +03:00
require('Actor/ActorCommon')
local Q412Config = {}
Q412Config.MainID = 412
Q412Config.ActorAlias = "412"
Q412Config.SubIDs =
{
q41200 = 41200,
q41201 = 41201,
q41202 = 41202,
q41203 = 41203,
q41204 = 41204,
q41205 = 41205,
q41206 = 41206,
q41207 = 41207,
q41208 = 41208,
q41209 = 41209,
q41210 = 41210,
}
Q412Config.GaiaData =
{
Gaia = "Gaia",
GaiaScript = "Actor/Quest/Q301/Gaia301",
GaiaID = 1004,
bornPos = sceneData:GetDummyPoint(3,"Q412GaiaBorn").pos,
bornDir = sceneData:GetDummyPoint(3,"Q412GaiaBorn").rot,
runPos = sceneData:GetDummyPoint(3,"Q412GaiaRun").pos,
hidePos = sceneData:GetDummyPoint(3,"Q412GaiaHide").pos,
hideDir = sceneData:GetDummyPoint(3,"Q412GaiaHide").rot,
observePos = sceneData:GetDummyPoint(3,"Q412GaiaObserve").pos,
observeDir = sceneData:GetDummyPoint(3,"Q412GaiaObserve").rot,
askPos = sceneData:GetDummyPoint(3,"Q412GaiaAsk").pos,
askDir = sceneData:GetDummyPoint(3,"Q412GaiaAsk").rot,
answerPos = sceneData:GetDummyPoint(3,"Q412GaiaAnswer").pos,
answerDir = sceneData:GetDummyPoint(3,"Q412GaiaAnswer").rot,
run2Pos = sceneData:GetDummyPoint(3,"Q412GaiaRun2").pos,
}
Q412Config.GaiaNoReplyInter =
{
{
-- {
-- type = InteractionType.STEER_TO,
-- steerType = DialogSteerType.TO_LOCAL_AVATAR,
-- duration = 1.0
-- },
-- {
-- type = InteractionType.CAMERA_MOVE,
-- cameraPosType = StoryCameraPosType.RELATIVE_TO_INTER,
-- camPosOffset = {x = 0, y = 0.5, z = 0},
-- nearLength = 2,
-- camTargetType = StoryCameraTargetType.TO_INTEE,
-- camForwardTargetOffset = {x = 0, y = 0.5, z = 0},
-- duration = 1.0,
-- lerpRatio = 5.0,
-- lerpPattern = 0
-- },
{
type = InteractionType.DIALOG,
dialogType = DialogType.LOCK_FRAME,
talkerName = "凯亚",
content = "我先去了,你也快来"
}
},
-- {
-- {
-- type = InteractionType.DIALOG_FINISH,
-- },
-- {
-- type = InteractionType.STEER_TO,
-- steerType = DialogSteerType.RETURN,
-- duration = 1.0
-- },
-- {
-- type = InteractionType.CAMERA_MOVE,
-- cameraPosType = StoryCameraPosType.EXIT,
-- -- camPosOffset = {x = 0, y = 0, z = 0},
-- -- nearLength = 0,
-- -- camTargetType = StoryCameraTargetType.TO_INTEE,
-- -- camForwardTargetOffset = {x = 0, y = 0, z = 0},
-- -- duration = 1.0,
-- -- lerpRatio = 5.0,
-- -- lerpPattern = 1
-- }
-- }
}
return Q412Config