GSServer-CBT/soggy_resources/lua/Scene/20009/scene20009_group220009007.lua

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2022-11-21 11:30:31 +03:00
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 21, monster_id = 21010301, pos = { x = -100.8, y = -12.9, z = 127.2 }, rot = { x = 0.0, y = 89.3, z = 0.0 }, level = 0, drop_id = 1100109 },
{ config_id = 22, monster_id = 21010301, pos = { x = -100.6, y = -12.9, z = 124.2 }, rot = { x = 0.0, y = 89.3, z = 0.0 }, level = 0, drop_id = 1100109 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 40, shape = RegionShape.SPHERE, radius = 5, pos = { x = -81.5, y = -15.4, z = 120.2 } }
}
-- 触发器
triggers = {
{ name = "ANY_MONSTER_DIE_40", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_40", action = "action_EVENT_ANY_MONSTER_DIE_40" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
rand_suite = false,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { 21, 22 },
gadgets = { },
regions = { 40 },
triggers = { "ANY_MONSTER_DIE_40" },
rand_weight = 100
},
{
-- suite_id = 1,
-- description = suite_2,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_40(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_40(context, evt)
-- 改变指定group组220009002中 configid为56的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220009002, 56, GadgetState.GearStart) then
return -1
end
return 0
end