GSServer-CBT/soggy_resources/lua/Actor/Npc/JohnDoe08.lua

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4.2 KiB
Lua
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2022-11-21 11:30:31 +03:00
require('Actor/ActorCommon')
local NpcActorProxy = require('Actor/Npc/NpcActorProxy')
local JohnDoe08 = class("JohnDoe08", NpcActorProxy)
JohnDoe08.defaultAlias = "JohnDoe08"
JohnDoe08.pointID = 1
JohnDoe08.currWeather = WeatherType.ClearSky
local JohnDoe08Data =
{
BornPos = sceneData:GetDummyPoint(3, "JohnDoe08Born").pos,
BornDir = sceneData:GetDummyPoint(3, "JohnDoe08Born").rot,
HomePos = sceneData:GetDummyPoint(3, "JohnDoe08Home").pos,
HomeDir = sceneData:GetDummyPoint(3, "JohnDoe08Home").rot,
Pos01Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos01").pos,
Pos02Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos02").pos,
Pos03Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos03").pos,
Pos04Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos04").pos,
Pos05Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos05").pos,
Pos06Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos06").pos,
Pos07Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos07").pos,
Pos08Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos08").pos,
Pos09Pos = sceneData:GetDummyPoint(3, "JohnDoe08Pos09").pos,
}
function JohnDoe08:Start()
--print("start!JohnDoe08")
self:StartDaily()
end
function JohnDoe08:DoAppear()
self:ShowSelf()
self:PerformDither(true, 2)
end
function JohnDoe08:DoDisappear()
self:PerformDither(false, 2, self.HideSelf)
end
function JohnDoe08:InvokeOnResetFreeStyle(freeStyleType)
if freeStyleType == 361 or freeStyleType == 141 or freeStyleType == 142 then
self:StartDaily()
end
end
function JohnDoe08:StartDaily()
--print("JohnDoe08 StartDaily")
self:CallOnCollisionEnter(self.OnCollisionEnter)
self:RegisterSelfDayTime(self.StartDay)
self:RegisterSelfNightTime(self.StartNight)
self:RegisterActorEvent(self.OnEvent)
if globalActor.isDay then
self:StartDay()
else
self:StartNight()
end
end
function JohnDoe08:OnCollisionEnter(targetInfo)
if targetInfo.isSprint or targetInfo.isRun then
if targetInfo.isFromBack then
self:DoFreeStyleTask(42, true, self.StartDaily)
else
self:DoFreeStyleTask(71, true, self.StartDaily)
end
end
end
function JohnDoe08:StartDay()
self:ClearFollowTask()
self:ShowSelf()
self:TurnTo(M.Euler2DirXZ(JohnDoe08Data.BornDir))
self:PerformDither(true, 2, self.GoPatrol)
end
function JohnDoe08:GoPatrol()
if self.pointID == 10 then
self.pointID = 1
end
self:GoPatrolRoute()
end
function JohnDoe08:GoPatrolRoute()
if self.pointID == 1 then
self:WalkToTask(JohnDoe08Data.Pos01Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 2 then
self:WalkToTask(JohnDoe08Data.Pos02Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 3 then
self:WalkToTask(JohnDoe08Data.Pos03Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 4 then
self:WalkToTask(JohnDoe08Data.Pos04Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 5 then
self:WalkToTask(JohnDoe08Data.Pos05Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 6 then
self:WalkToTask(JohnDoe08Data.Pos06Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 7 then
self:WalkToTask(JohnDoe08Data.Pos07Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 8 then
self:WalkToTask(JohnDoe08Data.Pos08Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 9 then
self:WalkToTask(JohnDoe08Data.Pos09Pos, self.SelfPointUpdate, self.Standby)
end
end
function JohnDoe08:SelfPointUpdate()
self.pointID = self.pointID + 1
self:GoPatrol()
end
function JohnDoe08:StartNight()
self:ClearFollowTask()
self:DoFreeStateTrigger()
self:GoHome()
end
function JohnDoe08:GoHome()
if self.pointID == 1 then
self:TurnTo(M.Euler2DirXZ(JohnDoe08Data.HomeDir))
self:PerformDither(false, 2, self.HideSelf)
else
self:GoHomeRoute()
end
end
function JohnDoe08:GoHomeRoute()
if self.pointID > 1 then
self.pointID = 1
self:WalkToTask(JohnDoe08Data.HomePos, self.GoHome, self.Standby)
end
end
function JohnDoe08:OnEvent(evt)
if evt.evtType == 35701 then
self:ClearAllTask()
self:ClearOnCollisionEnter(self.OnCollisionEnter)
self:UnregisterSelfDayTime(self.StartDay)
self:UnregisterSelfHour(self.HourBehave)
self:UnregisterSelfNightTime(self.StartNight)
self:UnregisterActorEvent(self.OnEvent)
self:HideSelf()
elseif evt.evtType == 35702 then
self:StartDaily()
end
end
return JohnDoe08