mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2025-08-03 02:10:12 +03:00
melon
This commit is contained in:
33
soggy_resources/lua/Base/BenchMark.lua
Normal file
33
soggy_resources/lua/Base/BenchMark.lua
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@@ -0,0 +1,33 @@
|
||||
----------------------
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||||
-- 这是Lua端BenchMark,包含了一些profiler和memory的操作
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-- @module BenchMark
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local BenchMark = {
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memory = require('Base/memory'),
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||||
profiler = require('Base/profiler')
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}
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||||
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||||
--- Profiler方法
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||||
-- @section profiler
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||||
function BenchMark:StartProfiler()
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||||
self.profiler.start()
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||||
end
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||||
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||||
function BenchMark:StopProfiler()
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||||
self.profiler.stop()
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||||
end
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||||
|
||||
function BenchMark:Report()
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print(self.profiler.report())
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||||
end
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||||
|
||||
--- Memory方法
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-- @section memory
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||||
function BenchMark:PrintTotalMemory()
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return self.memory.total()
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end
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function BenchMark:PrintMemorySnapshot()
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print(self.memory.snapshot())
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end
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return BenchMark
|
45
soggy_resources/lua/Base/Class.lua
Normal file
45
soggy_resources/lua/Base/Class.lua
Normal file
@@ -0,0 +1,45 @@
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||||
function clone(object)
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local lookup_table = {}
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local function _copy(object)
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if type(object) ~= "table" then
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return object
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elseif lookup_table[object] then
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return lookup_table[object]
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end
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local new_table = {}
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lookup_table[object] = new_table
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for k, v in pairs(object) do
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new_table[_copy(k)] = _copy(v)
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end
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return setmetatable(new_table, getmetatable(object))
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end
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return _copy(object)
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end
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||||
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function class(className, super)
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local superType = type(super)
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if superType ~= "table" or super.new == nil then
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super = nil
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end
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local cls = {}
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if super then
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--cls = clone(super)
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cls = super:new()
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setmetatable(cls, super)
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end
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cls.__className = className
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cls.__super = super
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function cls:new(...)
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local o = {}
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cls.__index = cls
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setmetatable(o, cls)
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||||
return o
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||||
end
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||||
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return cls
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||||
end
|
41
soggy_resources/lua/Base/Common.lua
Normal file
41
soggy_resources/lua/Base/Common.lua
Normal file
@@ -0,0 +1,41 @@
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||||
inspect = require('Base/Inspect')
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||||
util = require('Base/util')
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M = require('Base/uMath')
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||||
|
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local common = {}
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common.lua_manager = singletonManager:GetSingletonInstance("MoleMole.LuaManager")
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|
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local function async_immediate_return(obj, cb)
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common.lua_manager:ImmediateCallback(obj, cb)
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||||
end
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common.do_immediate = util.async_to_sync(async_immediate_return)
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|
||||
local function async_yield_return(to_yield, cb)
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common.lua_manager:YieldCallback(to_yield, cb)
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end
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common.do_yield = util.async_to_sync(async_yield_return)
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|
||||
local function async_call(to_yield, cb)
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local co = common.lua_manager:CoroutineCall(to_yield, cb)
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return co
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||||
end
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common.coroutine_call = async_call;
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||||
|
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local function async_stop(coroutine)
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common.lua_manager:CoroutineStop(coroutine)
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end
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common.coroutine_stop = async_stop;
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||||
|
||||
local function async_do_ldevent(ldevent, cb)
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common.lua_manager:StartLDEvent(ldevent, cb)
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||||
end
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||||
common.do_ldevent = util.async_to_sync(async_do_ldevent)
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||||
|
||||
common.do_listen_ldEvent = function(ldevent, cb)
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common.lua_manager:StartLDEvent(ldevent, util.coroutine_call(cb))
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||||
end
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||||
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||||
--xlua.private_accessible(CS.MoleMole.EntityManager)
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||||
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||||
--print("common in common2 "..inspect(common).." "..common.entity_manager._entityMap:ToString().." "..tostring(common.entity_manager:GetEntity(0)))
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||||
return common
|
23
soggy_resources/lua/Base/Dispatch.lua
Normal file
23
soggy_resources/lua/Base/Dispatch.lua
Normal file
@@ -0,0 +1,23 @@
|
||||
--reload
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||||
dispatch_funcs = {}
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||||
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||||
function dispatch_funcs.on_level_destroy( ... )
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for k,v in ipairs({...}) do
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||||
print(k,v)
|
||||
end
|
||||
print("on_level_destroy in lua")
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||||
level.destroy()
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||||
end
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||||
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dispatch_funcs.dispatch_func = function(function_name, ... )
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local fun = dispatch_funcs[function_name]
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||||
if fun ~= nil then
|
||||
return fun(...)
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||||
else
|
||||
print("get func failed "..function_name)
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||||
end
|
||||
|
||||
return nil
|
||||
end
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||||
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||||
return dispatch_funcs
|
347
soggy_resources/lua/Base/Inspect.lua
Normal file
347
soggy_resources/lua/Base/Inspect.lua
Normal file
@@ -0,0 +1,347 @@
|
||||
-- don't use inspect in RELEASE, it's actually pretty costly
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||||
if not _G.NG_HSOD_DEBUG then
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||||
local noinspect = function(...)
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||||
return ''
|
||||
end
|
||||
return noinspect
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||||
end
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||||
|
||||
|
||||
-- HACk to always use original pairs
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||||
local pairs
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if _G._orig_pairs ~= nil then
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pairs = _G._orig_pairs
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else
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pairs = _G.pairs
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||||
end
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local inspect ={
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_VERSION = 'inspect.lua 3.0.0',
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_URL = 'http://github.com/kikito/inspect.lua',
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_DESCRIPTION = 'human-readable representations of tables',
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||||
_LICENSE = [[
|
||||
MIT LICENSE
|
||||
|
||||
Copyright (c) 2013 Enrique García Cota
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included
|
||||
in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
]]
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||||
}
|
||||
|
||||
inspect.KEY = setmetatable({}, {__tostring = function() return 'inspect.KEY' end})
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||||
inspect.METATABLE = setmetatable({}, {__tostring = function() return 'inspect.METATABLE' end})
|
||||
|
||||
-- Apostrophizes the string if it has quotes, but not aphostrophes
|
||||
-- Otherwise, it returns a regular quoted string
|
||||
local function smartQuote(str)
|
||||
if str:match('"') and not str:match("'") then
|
||||
return "'" .. str .. "'"
|
||||
end
|
||||
return '"' .. str:gsub('"', '\\"') .. '"'
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||||
end
|
||||
|
||||
local controlCharsTranslation = {
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||||
["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
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||||
["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v"
|
||||
}
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||||
|
||||
local function escape(str)
|
||||
local result = str:gsub("\\", "\\\\"):gsub("(%c)", controlCharsTranslation)
|
||||
return result
|
||||
end
|
||||
|
||||
local function isIdentifier(str)
|
||||
return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" )
|
||||
end
|
||||
|
||||
local function isSequenceKey(k, length)
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||||
return type(k) == 'number'
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||||
and 1 <= k
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||||
and k <= length
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||||
and math.floor(k) == k
|
||||
end
|
||||
|
||||
local defaultTypeOrders = {
|
||||
['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
|
||||
['function'] = 5, ['userdata'] = 6, ['thread'] = 7
|
||||
}
|
||||
|
||||
local function sortKeys(a, b)
|
||||
local ta, tb = type(a), type(b)
|
||||
|
||||
-- strings and numbers are sorted numerically/alphabetically
|
||||
if ta == tb and (ta == 'string' or ta == 'number') then return a < b end
|
||||
|
||||
local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb]
|
||||
-- Two default types are compared according to the defaultTypeOrders table
|
||||
if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb]
|
||||
elseif dta then return true -- default types before custom ones
|
||||
elseif dtb then return false -- custom types after default ones
|
||||
end
|
||||
|
||||
-- custom types are sorted out alphabetically
|
||||
return ta < tb
|
||||
end
|
||||
|
||||
local function getNonSequentialKeys(t)
|
||||
local keys, length = {}, #t
|
||||
for k,_ in pairs(t) do
|
||||
if not isSequenceKey(k, length) then table.insert(keys, k) end
|
||||
end
|
||||
table.sort(keys, sortKeys)
|
||||
return keys
|
||||
end
|
||||
|
||||
local function getToStringResultSafely(t, mt)
|
||||
local __tostring = type(mt) == 'table' and rawget(mt, '__tostring')
|
||||
local str, ok
|
||||
if type(__tostring) == 'function' then
|
||||
ok, str = pcall(__tostring, t)
|
||||
str = ok and str or 'error: ' .. tostring(str)
|
||||
end
|
||||
if type(str) == 'string' and #str > 0 then return str end
|
||||
end
|
||||
|
||||
local maxIdsMetaTable = {
|
||||
__index = function(self, typeName)
|
||||
rawset(self, typeName, 0)
|
||||
return 0
|
||||
end
|
||||
}
|
||||
|
||||
local idsMetaTable = {
|
||||
__index = function (self, typeName)
|
||||
local col = setmetatable({}, {__mode = "kv"})
|
||||
rawset(self, typeName, col)
|
||||
return col
|
||||
end
|
||||
}
|
||||
|
||||
local function countTableAppearances(t, tableAppearances)
|
||||
tableAppearances = tableAppearances or setmetatable({}, {__mode = "k"})
|
||||
|
||||
if type(t) == 'table' then
|
||||
if not tableAppearances[t] then
|
||||
tableAppearances[t] = 1
|
||||
for k,v in pairs(t) do
|
||||
countTableAppearances(k, tableAppearances)
|
||||
countTableAppearances(v, tableAppearances)
|
||||
end
|
||||
countTableAppearances(getmetatable(t), tableAppearances)
|
||||
else
|
||||
tableAppearances[t] = tableAppearances[t] + 1
|
||||
end
|
||||
end
|
||||
|
||||
return tableAppearances
|
||||
end
|
||||
|
||||
local copySequence = function(s)
|
||||
local copy, len = {}, #s
|
||||
for i=1, len do copy[i] = s[i] end
|
||||
return copy, len
|
||||
end
|
||||
|
||||
local function makePath(path, ...)
|
||||
local keys = {...}
|
||||
local newPath, len = copySequence(path)
|
||||
for i=1, #keys do
|
||||
newPath[len + i] = keys[i]
|
||||
end
|
||||
return newPath
|
||||
end
|
||||
|
||||
local function processRecursive(process, item, path)
|
||||
if item == nil then return nil end
|
||||
|
||||
local processed = process(item, path)
|
||||
if type(processed) == 'table' then
|
||||
local processedCopy = {}
|
||||
local processedKey
|
||||
|
||||
for k,v in pairs(processed) do
|
||||
processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY))
|
||||
if processedKey ~= nil then
|
||||
processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey))
|
||||
end
|
||||
end
|
||||
|
||||
local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE))
|
||||
setmetatable(processedCopy, mt)
|
||||
processed = processedCopy
|
||||
end
|
||||
return processed
|
||||
end
|
||||
|
||||
|
||||
-------------------------------------------------------------------
|
||||
|
||||
local Inspector = {}
|
||||
local Inspector_mt = {__index = Inspector}
|
||||
|
||||
function Inspector:puts(...)
|
||||
local args = {...}
|
||||
local buffer = self.buffer
|
||||
local len = #buffer
|
||||
for i=1, #args do
|
||||
len = len + 1
|
||||
buffer[len] = tostring(args[i])
|
||||
end
|
||||
end
|
||||
|
||||
function Inspector:down(f)
|
||||
self.level = self.level + 1
|
||||
f()
|
||||
self.level = self.level - 1
|
||||
end
|
||||
|
||||
function Inspector:tabify()
|
||||
self:puts(self.newline, string.rep(self.indent, self.level))
|
||||
end
|
||||
|
||||
function Inspector:alreadyVisited(v)
|
||||
return self.ids[type(v)][v] ~= nil
|
||||
end
|
||||
|
||||
function Inspector:getId(v)
|
||||
local tv = type(v)
|
||||
local id = self.ids[tv][v]
|
||||
if not id then
|
||||
id = self.maxIds[tv] + 1
|
||||
self.maxIds[tv] = id
|
||||
self.ids[tv][v] = id
|
||||
end
|
||||
return id
|
||||
end
|
||||
|
||||
function Inspector:putKey(k)
|
||||
if isIdentifier(k) then return self:puts(k) end
|
||||
self:puts("[")
|
||||
self:putValue(k)
|
||||
self:puts("]")
|
||||
end
|
||||
|
||||
function Inspector:putTable(t)
|
||||
if t == inspect.KEY or t == inspect.METATABLE then
|
||||
self:puts(tostring(t))
|
||||
elseif self:alreadyVisited(t) then
|
||||
self:puts('<table ', self:getId(t), '>')
|
||||
elseif self.level >= self.depth then
|
||||
self:puts('{...}')
|
||||
else
|
||||
if self.tableAppearances[t] > 1 then self:puts('<', self:getId(t), '>') end
|
||||
|
||||
local nonSequentialKeys = getNonSequentialKeys(t)
|
||||
local length = #t
|
||||
local mt = getmetatable(t)
|
||||
local toStringResult = getToStringResultSafely(t, mt)
|
||||
|
||||
--change to tabify by xrq
|
||||
self:tabify()
|
||||
self:puts('{')
|
||||
self:down(function()
|
||||
if toStringResult then
|
||||
self:puts(' -- ', escape(toStringResult))
|
||||
if length >= 1 then self:tabify() end
|
||||
end
|
||||
|
||||
local count = 0
|
||||
for i=1, length do
|
||||
if count > 0 then self:puts(',') end
|
||||
-- self:puts(' ') --remove the space just after '{' by xrq
|
||||
self:putValue(t[i])
|
||||
count = count + 1
|
||||
end
|
||||
|
||||
for _,k in ipairs(nonSequentialKeys) do
|
||||
if count > 0 then self:puts(',') end
|
||||
self:tabify()
|
||||
self:putKey(k)
|
||||
self:puts(' = ')
|
||||
self:putValue(t[k])
|
||||
count = count + 1
|
||||
end
|
||||
|
||||
if mt then
|
||||
if count > 0 then self:puts(',') end
|
||||
self:tabify()
|
||||
self:puts('<metatable> = ')
|
||||
self:putValue(mt)
|
||||
end
|
||||
end)
|
||||
|
||||
if #nonSequentialKeys > 0 or mt then -- result is multi-lined. Justify closing }
|
||||
self:tabify()
|
||||
elseif length > 0 then -- array tables have one extra space before closing }
|
||||
--self:puts(' ') -- remove the space before '}' by xrq
|
||||
end
|
||||
|
||||
self:puts('}')
|
||||
end
|
||||
end
|
||||
|
||||
function Inspector:putValue(v)
|
||||
local tv = type(v)
|
||||
|
||||
if tv == 'string' then
|
||||
self:puts(smartQuote(escape(v)))
|
||||
elseif tv == 'number' or tv == 'boolean' or tv == 'nil' then
|
||||
self:puts(tostring(v))
|
||||
elseif tv == 'table' then
|
||||
self:putTable(v)
|
||||
else
|
||||
self:puts('<',tv,' ',self:getId(v),'>')
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------
|
||||
|
||||
function inspect.inspect(root, options)
|
||||
options = options or {}
|
||||
|
||||
local depth = options.depth or math.huge
|
||||
local newline = options.newline or '\n'
|
||||
local indent = options.indent or ' '
|
||||
local process = options.process
|
||||
|
||||
if process then
|
||||
root = processRecursive(process, root, {})
|
||||
end
|
||||
|
||||
local inspector = setmetatable({
|
||||
depth = depth,
|
||||
buffer = {},
|
||||
level = 0,
|
||||
ids = setmetatable({}, idsMetaTable),
|
||||
maxIds = setmetatable({}, maxIdsMetaTable),
|
||||
newline = newline,
|
||||
indent = indent,
|
||||
tableAppearances = countTableAppearances(root)
|
||||
}, Inspector_mt)
|
||||
|
||||
inspector:putValue(root)
|
||||
|
||||
return table.concat(inspector.buffer)
|
||||
end
|
||||
|
||||
setmetatable(inspect, { __call = function(_, ...) return inspect.inspect(...) end })
|
||||
|
||||
return inspect
|
||||
|
272
soggy_resources/lua/Base/SceneData.lua
Normal file
272
soggy_resources/lua/Base/SceneData.lua
Normal file
@@ -0,0 +1,272 @@
|
||||
local SceneData = {}
|
||||
|
||||
SceneData.SceneDataDic = {}
|
||||
|
||||
SceneData.DefaultSceneID = 3
|
||||
SceneData.currSceneID = -1
|
||||
|
||||
SceneData.ClearScene = function(self)
|
||||
if SceneData.currSceneID <= 0 then
|
||||
return
|
||||
end
|
||||
SceneData.SceneDataDic[SceneData.currSceneID] = nil
|
||||
end
|
||||
|
||||
local function DoRequire(path)
|
||||
util.do_require(path)
|
||||
end
|
||||
|
||||
local function GetSceneDataSchemePath(sceneID)
|
||||
local sceneIDStr = tostring(sceneID)
|
||||
local path = "Scene/" .. sceneIDStr .. "/scene" .. sceneIDStr
|
||||
return path
|
||||
end
|
||||
|
||||
local function AddEntityInfoToDic(infos, dic)
|
||||
if infos == nil then
|
||||
return
|
||||
end
|
||||
for i = 1, #infos do
|
||||
local info = infos[i]
|
||||
dic[info.config_id] = info
|
||||
end
|
||||
end
|
||||
|
||||
local function ClearTempSceneData()
|
||||
groups = nil
|
||||
dummy_points = nil
|
||||
routes_config = nil
|
||||
routes = nil
|
||||
monsters = nil
|
||||
npcs = nil
|
||||
gadgets = nil
|
||||
regions = nil
|
||||
triggers = nil
|
||||
variables = nil
|
||||
init_config = nil
|
||||
end
|
||||
|
||||
local function CreateSceneData(schemePath)
|
||||
DoRequire(schemePath)
|
||||
local sceneData =
|
||||
{
|
||||
scene_config = nil,
|
||||
blocks = nil,
|
||||
groups = nil,
|
||||
dummy_points = nil,
|
||||
routes = nil,
|
||||
|
||||
ConfigType ={
|
||||
Monster = 0,
|
||||
Npc = 1,
|
||||
Gadget = 2,
|
||||
},
|
||||
|
||||
GetConfig = function(self, groupID, configID, type)
|
||||
local groupInfo = self.groups[groupID]
|
||||
if groupInfo == nil then
|
||||
return nil
|
||||
end
|
||||
if type == self.ConfigType.Monster then
|
||||
return groupInfo.monsterDic[configID]
|
||||
elseif type == self.ConfigType.Npc then
|
||||
return groupInfo.npcDic[configID]
|
||||
elseif type == self.ConfigType.Gadget then
|
||||
return groupInfo.gadgetDic[configID]
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end,
|
||||
|
||||
GetMonsterConfig = function(self, groupID, configID)
|
||||
return self:GetConfig(groupID, configID, self.ConfigType.Monster)
|
||||
end,
|
||||
|
||||
GetNpcConfig = function(self, groupID, configID)
|
||||
return self:GetConfig(groupID, configID, self.ConfigType.Npc)
|
||||
end,
|
||||
|
||||
GetGadgetConfig = function(self, groupID, configID)
|
||||
return self:GetConfig(groupID, configID, self.ConfigType.Gadget)
|
||||
end,
|
||||
|
||||
GetInitGadgets = function(self)
|
||||
local gadgetList = {}
|
||||
local cnt = 1
|
||||
for k, v in pairs(self.groups) do
|
||||
local groupID = k
|
||||
if v ~= nil and v.initConfig ~= nil then
|
||||
for i = 1, #(v.initConfig.gadgets) do
|
||||
local configID = v.initConfig.gadgets[i]
|
||||
local config = self:GetGadgetConfig(groupID, configID)
|
||||
gadgetList[cnt] = config
|
||||
cnt = cnt + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
return gadgetList
|
||||
end,
|
||||
|
||||
GetInitNpcs = function(self)
|
||||
local npcList = {}
|
||||
local cnt = 1
|
||||
for k, v in pairs(self.groups) do
|
||||
local groupID = k
|
||||
if v ~= nil and v.initConfig ~= nil then
|
||||
for i = 1, #(v.initConfig.npcs) do
|
||||
local configID = v.initConfig.npcs[i]
|
||||
local config = self:GetNpcConfig(groupID, configID)
|
||||
npcList[cnt] = config
|
||||
cnt = cnt + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
return npcList
|
||||
end,
|
||||
|
||||
GetSuiteGadgets = function(self)
|
||||
local gadgetList = {}
|
||||
local cnt = 1
|
||||
--每个group
|
||||
for k, v in pairs(self.groups) do
|
||||
local groupID = k
|
||||
if v ~= nil and v.suites ~= nil then
|
||||
--每个suite
|
||||
for i = 1, #(v.suites) do
|
||||
local suite = v.suites[i]
|
||||
if(suite.gadgets~=nil) then
|
||||
for key,value in pairs(suite.gadgets) do
|
||||
local configID = value
|
||||
local config = self:GetGadgetConfig(groupID, configID)
|
||||
gadgetList[cnt] = config
|
||||
cnt = cnt + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return gadgetList
|
||||
end,
|
||||
|
||||
GetDummyPoint = function(self, dummyName)
|
||||
if self.dummy_points == nil then
|
||||
return nil
|
||||
end
|
||||
local dummyPoint = nil
|
||||
if self.dummy_points[dummyName] ~= nil then
|
||||
dummyPoint = self.dummy_points[dummyName]
|
||||
end
|
||||
return dummyPoint
|
||||
end,
|
||||
|
||||
GetRouteConfig = function(self, routeName)
|
||||
if self.routes == nil then
|
||||
return nil
|
||||
end
|
||||
local routeConfig = nil
|
||||
if self.routes[routeName] ~= nil then
|
||||
routeConfig = self.routes[routeName]
|
||||
end
|
||||
return routeConfig
|
||||
end
|
||||
}
|
||||
sceneData.scene_config = scene_config
|
||||
|
||||
local blocksDic = {}
|
||||
local groupDic = {}
|
||||
|
||||
if blocks == nil then
|
||||
blocks = {}
|
||||
end
|
||||
|
||||
print(#blocks)
|
||||
for i=1 , #blocks do
|
||||
local blockData = { groups = nil }
|
||||
local blockIndex = blocks[i]
|
||||
local blockIndexStr = tostring(blockIndex)
|
||||
local blockPath = schemePath .. "_block" .. blockIndexStr
|
||||
DoRequire(blockPath)
|
||||
|
||||
if groups == nil then
|
||||
groups = {}
|
||||
end
|
||||
|
||||
blockData.groups = groups
|
||||
blocksDic[blockIndex] = blockData
|
||||
for j=1 , #groups do
|
||||
local group = groups[j]
|
||||
local groupIndexStr = tostring(group.id)
|
||||
local groupPath = schemePath .. "_group" .. groupIndexStr
|
||||
DoRequire(groupPath)
|
||||
local groupInfo = { monsterDic = {}, npcDic = {}, gadgetDic = {}, regionDic = {}, triggerDic = {}, variables = {}, initConfig = {}, suites = {}}
|
||||
AddEntityInfoToDic(monsters, groupInfo.monsterDic)
|
||||
AddEntityInfoToDic(npcs, groupInfo.npcDic)
|
||||
AddEntityInfoToDic(gadgets, groupInfo.gadgetDic)
|
||||
AddEntityInfoToDic(regions, groupInfo.regionDic)
|
||||
groupInfo.suites = suites
|
||||
groupInfo.initConfig = init_config
|
||||
|
||||
groupDic[group.id] = groupInfo
|
||||
end
|
||||
end
|
||||
sceneData.blocks = blocksDic
|
||||
sceneData.groups = groupDic
|
||||
|
||||
if dummy_points ~= nil and #dummy_points > 0 then
|
||||
local dummy_point_path = schemePath .. "_" .. dummy_points[1]
|
||||
DoRequire(dummy_point_path)
|
||||
sceneData.dummy_points = dummy_points
|
||||
end
|
||||
|
||||
if routes_config ~= nil and #routes_config > 0 then
|
||||
local routes_path = schemePath .. "_" .. routes_config[1]
|
||||
DoRequire(routes_path)
|
||||
sceneData.routes = routes
|
||||
end
|
||||
|
||||
--clear temp data
|
||||
ClearTempSceneData()
|
||||
|
||||
return sceneData
|
||||
end
|
||||
|
||||
SceneData.LoadScene = function(self, sceneID, isOnlyLoad)
|
||||
print("######sceneID")
|
||||
print(sceneID)
|
||||
local sceneData = SceneData.SceneDataDic[sceneID]
|
||||
if sceneData ~= nil then
|
||||
if not isOnlyLoad then
|
||||
SceneData.currSceneID = sceneID
|
||||
end
|
||||
return sceneData
|
||||
end
|
||||
|
||||
local schemePath = GetSceneDataSchemePath(sceneID)
|
||||
sceneData = CreateSceneData(schemePath)
|
||||
SceneData.SceneDataDic[sceneID] = sceneData
|
||||
if not isOnlyLoad then
|
||||
SceneData.currSceneID = sceneID
|
||||
end
|
||||
|
||||
return sceneData
|
||||
end
|
||||
|
||||
SceneData.GetSceneData = function(self, sceneID)
|
||||
local sceneData = SceneData.SceneDataDic[sceneID]
|
||||
if sceneData == nil then
|
||||
sceneData = SceneData.LoadScene(self, sceneID, true)
|
||||
end
|
||||
return sceneData
|
||||
end
|
||||
|
||||
SceneData.GetDummyPoint = function(self, sceneID, dummyName)
|
||||
local sceneData = SceneData.GetSceneData(self, sceneID)
|
||||
return sceneData:GetDummyPoint(dummyName)
|
||||
end
|
||||
|
||||
SceneData.GetRouteConfig = function(self, sceneID, routeName)
|
||||
local sceneData = SceneData.GetSceneData(self, sceneID)
|
||||
return sceneData:GetRouteConfig(routeName)
|
||||
end
|
||||
|
||||
return SceneData
|
20
soggy_resources/lua/Base/memory.lua
Normal file
20
soggy_resources/lua/Base/memory.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
-- Tencent is pleased to support the open source community by making xLua available.
|
||||
-- Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
|
||||
-- Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
|
||||
-- http://opensource.org/licenses/MIT
|
||||
-- Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
|
||||
|
||||
local function snapshot()
|
||||
error('use memory leak checker instead!')
|
||||
end
|
||||
|
||||
--returns the total memory in use by Lua (in Kbytes).
|
||||
local function total()
|
||||
error('use memory leak checker instead!')
|
||||
end
|
||||
|
||||
|
||||
return {
|
||||
snapshot = snapshot,
|
||||
total = total
|
||||
}
|
125
soggy_resources/lua/Base/profiler.lua
Normal file
125
soggy_resources/lua/Base/profiler.lua
Normal file
@@ -0,0 +1,125 @@
|
||||
-- Tencent is pleased to support the open source community by making xLua available.
|
||||
-- Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
|
||||
-- Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
|
||||
-- http://opensource.org/licenses/MIT
|
||||
-- Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
|
||||
|
||||
local get_time = os.clock
|
||||
local sethook = xlua.sethook or debug.sethook
|
||||
local func_info_map = nil
|
||||
|
||||
local start_time
|
||||
|
||||
local function create_func_info(db_info)
|
||||
return {
|
||||
db_info = db_info,
|
||||
count = 0,
|
||||
total_time = 0
|
||||
}
|
||||
end
|
||||
|
||||
local function on_hook(event, func_info_id, source)
|
||||
local func_info = func_info_map[func_info_id]
|
||||
if not func_info then
|
||||
func_info = create_func_info(debug.getinfo( 2, 'nS' ))
|
||||
func_info_map[func_info_id] = func_info
|
||||
end
|
||||
if event == "call" then
|
||||
func_info.call_time = get_time()
|
||||
func_info.count = func_info.count + 1
|
||||
func_info.return_time = nil
|
||||
elseif event == "return" or event == 'tail return' then
|
||||
local now = get_time()
|
||||
if func_info.call_time then
|
||||
func_info.total_time = func_info.total_time + (now - func_info.call_time)
|
||||
func_info.call_time = nil
|
||||
else
|
||||
func_info.total_time = func_info.total_time + (now - (func_info.return_time or now))
|
||||
func_info.count = func_info.count + 1
|
||||
end
|
||||
func_info.return_time = now
|
||||
if source and func_info.count == 1 then
|
||||
func_info.db_info.short_src = source
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function start()
|
||||
func_info_map = {}
|
||||
start_time = get_time()
|
||||
sethook(on_hook, 'cr')
|
||||
end
|
||||
|
||||
local function pause()
|
||||
sethook()
|
||||
end
|
||||
|
||||
local function resume()
|
||||
sethook(on_hook, 'cr')
|
||||
end
|
||||
|
||||
local function stop()
|
||||
sethook()
|
||||
func_info_map = nil
|
||||
start_time = nil
|
||||
end
|
||||
|
||||
local function report_output_line(rp, stat_interval)
|
||||
local source = rp.db_info.short_src or '[NA]'
|
||||
local linedefined = (rp.db_info.linedefined and rp.db_info.linedefined >= 0) and string.format(":%i", rp.db_info.linedefined) or ''
|
||||
source = source .. linedefined
|
||||
local name = rp.db_info.name or '[anonymous]'
|
||||
local total_time = string.format("%04.3f", rp.total_time * 1000)
|
||||
local average_time = string.format("%04.3f", rp.total_time / rp.count * 1000)
|
||||
local relative_time = string.format("%03.2f%%", (rp.total_time / stat_interval) * 100 )
|
||||
local count = string.format("%7i", rp.count)
|
||||
|
||||
return string.format("|%-40.40s: %-50.50s: %-12s: %-12s: %-12s: %-12s|\n", name, source, total_time, average_time, relative_time, count)
|
||||
end
|
||||
|
||||
local sort_funcs = {
|
||||
TOTAL = function(a, b) return a.total_time > b.total_time end,
|
||||
AVERAGE = function(a, b) return a.average > b.average end,
|
||||
CALLED = function(a, b) return a.count > b.count end
|
||||
}
|
||||
|
||||
local function report(sort_by)
|
||||
sethook()
|
||||
local sort_func = type(sort_by) == 'function' and sort_by or sort_funcs[sort_by]
|
||||
|
||||
local FORMAT_HEADER_LINE = "|%-40s: %-50s: %-12s: %-12s: %-12s: %-12s|\n"
|
||||
local header = string.format( FORMAT_HEADER_LINE, "FUNCTION", "SOURCE", "TOTAL(MS)", "AVERAGE(MS)", "RELATIVE", "CALLED" )
|
||||
local stat_interval = get_time() - (start_time or get_time())
|
||||
|
||||
local report_list = {}
|
||||
for _, rp in pairs(func_info_map) do
|
||||
table.insert(report_list, {
|
||||
total_time = rp.total_time,
|
||||
count = rp.count,
|
||||
average = rp.total_time / rp.count,
|
||||
output = report_output_line(rp, stat_interval)
|
||||
})
|
||||
end
|
||||
|
||||
table.sort(report_list, sort_func or sort_funcs.TOTAL)
|
||||
|
||||
local output = header
|
||||
|
||||
for i, rp in ipairs(report_list) do
|
||||
output = output .. rp.output
|
||||
end
|
||||
|
||||
sethook(on_hook, 'cr')
|
||||
|
||||
return output
|
||||
end
|
||||
|
||||
return {
|
||||
--开始统计
|
||||
start = start,
|
||||
--获取报告,start和stop之间可以多次调用,参数sort_by类型是string,可以是'TOTAL','AVERAGE', 'CALLED'
|
||||
report = report,
|
||||
--停止统计
|
||||
stop = stop
|
||||
}
|
||||
|
89
soggy_resources/lua/Base/uMath.lua
Normal file
89
soggy_resources/lua/Base/uMath.lua
Normal file
@@ -0,0 +1,89 @@
|
||||
----------------------
|
||||
-- 这是Lua端数学包装
|
||||
-- @module M
|
||||
local M = M or {}
|
||||
|
||||
csMath = CS.MoleMole.LuaMath
|
||||
|
||||
--- PI
|
||||
M.PI = 3.14159
|
||||
--- 角度转弧度
|
||||
-- @tparam float deg 角度
|
||||
M.Deg2Rad = function(deg)
|
||||
return (M.PI / 180) * deg
|
||||
end
|
||||
--- 弧度转角度
|
||||
-- @tparam float rad 弧度
|
||||
M.Rad2Deg = function(rad)
|
||||
return (180 / M.PI) * rad
|
||||
end
|
||||
--- 生成一个位置
|
||||
-- @tparam float x x坐标
|
||||
-- @tparam float y y坐标
|
||||
-- @tparam float z z坐标
|
||||
M.Pos = function(x, y, z)
|
||||
local pos = CS.UnityEngine.Vector3(x, y, z)
|
||||
return pos
|
||||
end
|
||||
--- 生成一个朝向
|
||||
-- @tparam float x x分量
|
||||
-- @tparam float y y分量
|
||||
-- @tparam float z z分量
|
||||
M.Dir = function(x, y, z)
|
||||
local dir = CS.UnityEngine.Vector3(x, y, z)
|
||||
return dir
|
||||
end
|
||||
--- 生成一个欧拉转向
|
||||
-- @tparam float x 绕x轴角度
|
||||
-- @tparam float y 绕y轴角度
|
||||
-- @tparam float z 绕z轴角度
|
||||
M.Euler = function(x, y, z)
|
||||
local euler = CS.UnityEngine.Vector3(x, y, z)
|
||||
return euler
|
||||
end
|
||||
--- 欧拉转向转成朝向
|
||||
-- @tparam Vector3 euler 欧拉转向
|
||||
M.Euler2DirXZ = function(euler)
|
||||
local heading = M.Deg2Rad(euler.y)
|
||||
return M.Dir(math.sin(heading), 0, math.cos(heading))
|
||||
end
|
||||
--- 朝向转成欧拉转向
|
||||
-- @tparam Vector3 dir 朝向
|
||||
M.Dir2Euler = function(dir)
|
||||
return csMath.Forward2Euler(dir)
|
||||
end
|
||||
--- XZ平面几乎一致
|
||||
-- @tparam Vector3 posA 位置坐标A
|
||||
-- @tparam Vector3 posB 位置坐标B
|
||||
-- @tparam float maxDist 容忍距离
|
||||
M.IsSameXZ = function(posA, posB, maxDist)
|
||||
if posA.x - posB.x > -maxDist and posA.x - posB.x < maxDist
|
||||
and posA.z - posB.z > -maxDist and posA.z - posB.z < maxDist then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
--- 两点距离
|
||||
-- @tparam Vector3 posA 位置坐标A
|
||||
-- @tparam Vector3 posB 位置坐标B
|
||||
M.Dist = function(posA, posB)
|
||||
return CS.UnityEngine.Vector3.Distance(posA, posB)
|
||||
end
|
||||
--- 欧式距离几乎一致
|
||||
M.IsSamePos = function(posA, posB, maxDist)
|
||||
local dist = M.Dist(posA, posB)
|
||||
if dist < maxDist then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--- 返回一个颜色
|
||||
M.Color = function(r, g, b, a)
|
||||
local color = CS.UnityEngine.Color(r, g, b, a)
|
||||
return color
|
||||
end
|
||||
|
||||
return M
|
226
soggy_resources/lua/Base/util.lua
Normal file
226
soggy_resources/lua/Base/util.lua
Normal file
@@ -0,0 +1,226 @@
|
||||
-- Tencent is pleased to support the open source community by making xLua available.
|
||||
-- Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
|
||||
-- Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
|
||||
-- http://opensource.org/licenses/MIT
|
||||
-- Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
|
||||
|
||||
local unpack = unpack or table.unpack
|
||||
|
||||
local function async_to_sync(async_func, callback_pos)
|
||||
return function(...)
|
||||
local _co = coroutine.running() or error ('this function must be run in coroutine')
|
||||
local rets
|
||||
local waiting = false
|
||||
local function cb_func(...)
|
||||
if waiting then
|
||||
assert(coroutine.resume(_co, ...))
|
||||
else
|
||||
rets = {...}
|
||||
end
|
||||
end
|
||||
local params = {...}
|
||||
table.insert(params, callback_pos or (#params + 1), cb_func)
|
||||
async_func(unpack(params))
|
||||
if rets == nil then
|
||||
waiting = true
|
||||
rets = {coroutine.yield()}
|
||||
end
|
||||
|
||||
return unpack(rets)
|
||||
end
|
||||
end
|
||||
|
||||
local function coroutine_call(func)
|
||||
return function(...)
|
||||
local co = coroutine.create(func)
|
||||
assert(coroutine.resume(co, ...))
|
||||
end
|
||||
end
|
||||
|
||||
local move_end = {}
|
||||
|
||||
local generator_mt = {
|
||||
__index = {
|
||||
MoveNext = function(self)
|
||||
self.Current = self.co()
|
||||
if self.Current == move_end then
|
||||
self.Current = nil
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end;
|
||||
Reset = function(self)
|
||||
self.co = coroutine.wrap(self.w_func)
|
||||
end
|
||||
}
|
||||
}
|
||||
|
||||
local function cs_generator(func, ...)
|
||||
local params = {...}
|
||||
local generator = setmetatable({
|
||||
w_func = function()
|
||||
func(unpack(params))
|
||||
return move_end
|
||||
end
|
||||
}, generator_mt)
|
||||
generator:Reset()
|
||||
return generator
|
||||
end
|
||||
|
||||
local function loadpackage(...)
|
||||
for _, loader in ipairs(package.searchers) do
|
||||
local func = loader(...)
|
||||
if type(func) == 'function' then
|
||||
return func
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function auto_id_map()
|
||||
local hotfix_id_map = require 'hotfix_id_map'
|
||||
local org_hotfix = xlua.hotfix
|
||||
xlua.hotfix = function(cs, field, func)
|
||||
local map_info_of_type = hotfix_id_map[typeof(cs):ToString()]
|
||||
if map_info_of_type then
|
||||
if func == nil then func = false end
|
||||
local tbl = (type(field) == 'table') and field or {[field] = func}
|
||||
for k, v in pairs(tbl) do
|
||||
local map_info_of_methods = map_info_of_type[k]
|
||||
local f = type(v) == 'function' and v or nil
|
||||
for _, id in ipairs(map_info_of_methods or {}) do
|
||||
CS.XLua.HotfixDelegateBridge.Set(id, f)
|
||||
end
|
||||
--CS.XLua.HotfixDelegateBridge.Set(
|
||||
end
|
||||
xlua.private_accessible(cs)
|
||||
else
|
||||
return org_hotfix(cs, field, func)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--和xlua.hotfix的区别是:这个可以调用原来的函数
|
||||
local function hotfix_ex(cs, field, func)
|
||||
assert(type(field) == 'string' and type(func) == 'function', 'invalid argument: #2 string needed, #3 function needed!')
|
||||
local function func_after(...)
|
||||
xlua.hotfix(cs, field, nil)
|
||||
local ret = {func(...)}
|
||||
xlua.hotfix(cs, field, func_after)
|
||||
return unpack(ret)
|
||||
end
|
||||
xlua.hotfix(cs, field, func_after)
|
||||
end
|
||||
|
||||
local function bind(func, obj)
|
||||
return function(...)
|
||||
return func(obj, ...)
|
||||
end
|
||||
end
|
||||
|
||||
--为了兼容luajit,lua53版本直接用|操作符即可
|
||||
local enum_or_op = debug.getmetatable(CS.System.Reflection.BindingFlags.Public).__bor
|
||||
local enum_or_op_ex = function(first, ...)
|
||||
for _, e in ipairs({...}) do
|
||||
first = enum_or_op(first, e)
|
||||
end
|
||||
return first
|
||||
end
|
||||
|
||||
-- description: 直接用C#函数创建delegate
|
||||
local function createdelegate(delegate_cls, obj, impl_cls, method_name, parameter_type_list)
|
||||
local flag = enum_or_op_ex(CS.System.Reflection.BindingFlags.Public, CS.System.Reflection.BindingFlags.NonPublic,
|
||||
CS.System.Reflection.BindingFlags.Instance, CS.System.Reflection.BindingFlags.Static)
|
||||
local m = parameter_type_list and typeof(impl_cls):GetMethod(method_name, flag, nil, parameter_type_list, nil)
|
||||
or typeof(impl_cls):GetMethod(method_name, flag)
|
||||
return CS.System.Delegate.CreateDelegate(typeof(delegate_cls), obj, m)
|
||||
end
|
||||
|
||||
local function state(csobj, state)
|
||||
local csobj_mt = getmetatable(csobj)
|
||||
for k, v in pairs(csobj_mt) do rawset(state, k, v) end
|
||||
local csobj_index, csobj_newindex = state.__index, state.__newindex
|
||||
state.__index = function(obj, k)
|
||||
return rawget(state, k) or csobj_index(obj, k)
|
||||
end
|
||||
state.__newindex = function(obj, k, v)
|
||||
if rawget(state, k) ~= nil then
|
||||
rawset(state, k, v)
|
||||
else
|
||||
csobj_newindex(obj, k, v)
|
||||
end
|
||||
end
|
||||
debug.setmetatable(csobj, state)
|
||||
return state
|
||||
end
|
||||
|
||||
local function print_func_ref_by_csharp()
|
||||
local registry = debug.getregistry()
|
||||
for k, v in pairs(registry) do
|
||||
if type(k) == 'number' and type(v) == 'function' and registry[v] == k then
|
||||
local info = debug.getinfo(v)
|
||||
print(string.format('%s:%d', info.short_src, info.linedefined))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- 深拷贝
|
||||
local function deepcopy(object, origin)
|
||||
local lookup_table = {}
|
||||
local ret = nil
|
||||
if (type(origin) == "table") then
|
||||
ret = origin
|
||||
end
|
||||
|
||||
local function _copy(object, origin)
|
||||
if (type(object) ~= "table") then
|
||||
return object
|
||||
elseif lookup_table[object] then
|
||||
return lookup_table[object]
|
||||
end
|
||||
local new_table = nil
|
||||
if origin ~= nil then
|
||||
new_table = origin
|
||||
else
|
||||
new_table = {}
|
||||
end
|
||||
|
||||
lookup_table[object] = new_table
|
||||
for index, value in pairs(object) do
|
||||
new_table[_copy(index)] = _copy(value)
|
||||
end
|
||||
return setmetatable(new_table, getmetatable(object))
|
||||
end
|
||||
|
||||
return _copy(object, ret)
|
||||
end
|
||||
|
||||
--- 忽略缓存的require
|
||||
local function do_require(path)
|
||||
if package.loaded[path] ~= nil then
|
||||
package.loaded[path] = nil
|
||||
end
|
||||
require(path)
|
||||
end
|
||||
|
||||
--- 卸载require的module
|
||||
local function unrequire(path)
|
||||
package.loaded[path] = nil
|
||||
_G[path] = nil
|
||||
end
|
||||
|
||||
return {
|
||||
async_to_sync = async_to_sync,
|
||||
coroutine_call = coroutine_call,
|
||||
cs_generator = cs_generator,
|
||||
loadpackage = loadpackage,
|
||||
auto_id_map = auto_id_map,
|
||||
hotfix_ex = hotfix_ex,
|
||||
bind = bind,
|
||||
createdelegate = createdelegate,
|
||||
deepcopy = deepcopy,
|
||||
do_require = do_require,
|
||||
unrequire = unrequire,
|
||||
state = state,
|
||||
print_func_ref_by_csharp = print_func_ref_by_csharp,
|
||||
}
|
Reference in New Issue
Block a user