This commit is contained in:
Akbar Yahya
2022-11-21 16:30:31 +08:00
commit e0d4d8040c
3326 changed files with 683000 additions and 0 deletions

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-- 地图配置
scene_config = {
begin_pos = { x = -100.0, z = -100.0 },
size = { x = 200.0, z = 200.0 },
born_pos = { x = 4.0, y = 0.0, z = 4.2 },
born_rot = { x = 0.0, y = 270.0, z = 0.0 },
die_y = -100
}
-- 所有的区块
blocks = { 1009 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -100.0, z = -100.0 }, max = { x = 100.0, z = 100.0 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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{
"sceneId": 1009,
"routes": []
}

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-- 所有的group
groups = {
{ id = 201009001, refresh_time = 0, pos = { x = 1.0, y = 0.0, z = 2.6 } },
{ id = 201009003, refresh_time = 0, pos = { x = -0.2, y = 0.9, z = -1.8 } },
{ id = 201009901, refresh_time = 0, pos = { x = 3.3, y = 0.0, z = 4.0 } }
}

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dummy_points = {
["Q376DilucTemp"] = { pos = { x = -0.6, y = 0.0, z = 6.4 }, rot = { x = 0.0, y = 213.2, z = 0.0 } },
["Q376Soldier1Temp"] = { pos = { x = 1.2, y = 0.0, z = 4.4 }, rot = { x = 0.0, y = 320.3, z = 0.0 } },
["Q376Soldier2Temp"] = { pos = { x = 1.8, y = 0.0, z = 5.4 }, rot = { x = 0.0, y = 266.5, z = 0.0 } },
["Q376SoldierDes"] = { pos = { x = 3.5, y = 0.0, z = 4.2 }, rot = { x = 0.0, y = 90.0, z = 0.0 } },
["Q376Wendy2Temp"] = { pos = { x = 2.7, y = 0.0, z = 3.6 }, rot = { x = 0.0, y = 314.6, z = 0.0 } },
["Q377QinTemp"] = { pos = { x = 0.8, y = 0.0, z = 5.2 }, rot = { x = 0.0, y = 250.0, z = 0.0 } },
["Q376Diluc"] = { pos = { x = 1.8, y = 0.0, z = 5.6 }, rot = { x = 0.0, y = 254.3, z = 0.0 } },
["Q376Soldier1"] = { pos = { x = 0.5, y = 0.0, z = 4.0 }, rot = { x = 0.0, y = 280.7, z = 0.0 } },
["Q376Soldier2"] = { pos = { x = 0.3, y = 0.0, z = 4.9 }, rot = { x = 0.0, y = 236.2, z = 0.0 } },
["Q37607Venti"] = { pos = { x = -0.9, y = 0.0, z = 5.7 }, rot = { x = 0.0, y = 260.5, z = 0.0 } },
["Q37607Paimon"] = { pos = { x = 3.3, y = 0.0, z = 5.1 }, rot = { x = 0.0, y = 268.2, z = 0.0 } },
["Q37607Player"] = { pos = { x = 3.2, y = 0.0, z = 4.4 }, rot = { x = 0.0, y = 297.8, z = 0.0 } },
["Q37702Qin"] = { pos = { x = 1.2, y = 0.0, z = 3.6 }, rot = { x = 0.0, y = 13.1, z = 0.0 } },
["Q37702Player"] = { pos = { x = -0.2, y = -0.1, z = 4.5 }, rot = { x = 0.0, y = 303.5, z = 0.0 } },
["Q37702Paimon"] = { pos = { x = 0.2, y = 0.0, z = 4.2 }, rot = { x = 0.0, y = 303.0, z = 0.0 } },
["Q376BarMan"] = { pos = { x = -2.9, y = 0.4, z = 4.9 }, rot = { x = 0.0, y = 60.3, z = 0.0 } },
["Q37702Venti"] = { pos = { x = 0.1, y = 0.0, z = 6.3 }, rot = { x = 0.0, y = 142.3, z = 0.0 } },
["Q37702Paimon2"] = { pos = { x = 1.5, y = 0.0, z = 6.6 }, rot = { x = 0.0, y = 218.7, z = 0.0 } },
["Q37702Player2"] = { pos = { x = 2.1, y = 0.0, z = 6.2 }, rot = { x = 0.0, y = 247.5, z = 0.0 } },
["Q37702Diluc"] = { pos = { x = -0.1, y = 0.0, z = 4.2 }, rot = { x = 0.0, y = 20.3, z = 0.0 } },
["Q376Hide"] = { pos = { x = 2.4, y = 5.5, z = -3.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 } },
["NpcMaleInsomniaStand19Born"] = { pos = { x = -3.0, y = 0.4, z = 4.8 }, rot = { x = 0.0, y = 55.2, z = 0.0 } },
["Q466Diluc2"] = { pos = { x = 0.1, y = 0.0, z = 4.1 }, rot = { x = 0.0, y = 34.7, z = 0.0 } },
["Q466Hoffman1"] = { pos = { x = -0.8, y = 0.0, z = 6.0 }, rot = { x = 0.0, y = 127.2, z = 0.0 } },
["Q466Guard1"] = { pos = { x = 1.5, y = 0.0, z = 6.7 }, rot = { x = 0.0, y = 248.6, z = 0.0 } },
["QuestBarExit"] = { pos = { x = 4.3, y = 0.0, z = 4.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 } },
["Q466Player1"] = { pos = { x = 2.1, y = 0.0, z = 4.3 }, rot = { x = 0.0, y = 297.8, z = 0.0 } }
}

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[]

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--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
rand_suite = true,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================

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--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
{ config_id = 1, npc_id = 1404, pos = { x = -0.3, y = 0.4, z = -1.9 }, rot = { x = 0.0, y = 276.6, z = 0.0 } },
{ config_id = 2, npc_id = 1410, pos = { x = 0.6, y = 0.4, z = -6.8 }, rot = { x = 0.0, y = 266.0, z = 0.0 } },
{ config_id = 3, npc_id = 1414, pos = { x = -1.3, y = 0.4, z = -6.8 }, rot = { x = 0.0, y = 91.7, z = 0.0 } },
{ config_id = 4, npc_id = 1465, pos = { x = -3.2, y = 0.4, z = 4.9 }, rot = { x = 0.0, y = 87.1, z = 0.0 } },
{ config_id = 5, npc_id = 1475, pos = { x = -2.2, y = 0.4, z = -1.8 }, rot = { x = 0.0, y = 91.0, z = 0.0 } },
{ config_id = 6, npc_id = 1477, pos = { x = -4.0, y = 0.4, z = -6.8 }, rot = { x = 0.0, y = 267.2, z = 0.0 } },
{ config_id = 7, npc_id = 1248, pos = { x = -4.0, y = 2.4, z = -8.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 } }
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
rand_suite = true,
npcs = { 1, 2, 3, 4, 5, 6, 7 }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================

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--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 1, shape = RegionShape.SPHERE, radius = 3, pos = { x = 4.8, y = 0.0, z = 4.2 } },
{ config_id = 2, shape = RegionShape.SPHERE, radius = 2, pos = { x = 2.1, y = 5.5, z = -2.7 } }
}
-- 触发器
triggers = {
{ name = "ENTER_REGION_1", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1", action = "", trigger_count = 0 },
{ name = "ENTER_REGION_2", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2", action = "", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
rand_suite = true,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { },
gadgets = { },
regions = { 1, 2 },
triggers = { "ENTER_REGION_1", "ENTER_REGION_2" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_1(context, evt)
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 37604) == QuestState.UNFINISHED and evt.param1 == 1 then
return true
end
return false
end
-- 触发操作
-- 触发条件
function condition_EVENT_ENTER_REGION_2(context, evt)
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 37606) == QuestState.UNFINISHED and evt.param1 == 2 then
return true
end
return false
end
-- 触发操作

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{
"radius": 100.0,
"points": {
"1": {
"type": "NORMAL",
"$type": "PersonalSceneJumpPoint",
"gadgetId": 70010002,
"pos": {
"x": 4.514344,
"y": -2.63943672E-16,
"z": 4.26000738
},
"rot": {
"x": 0.0,
"y": 268.999817,
"z": 0.0
},
"areaId": 0,
"unlocked": true,
"cutsceneList": [],
"tranSceneId": 3,
"titleTextID": "UI_SCENE_ENTRY_EXIT_ANGELSHARE",
"triggerSize": {
"x": 1.5,
"y": 1.5,
"z": 1.5
},
"open_time": 0.0,
"close_time": 24.0,
"tranPos": {
"x": 2302.124,
"y": 214.0912,
"z": -922.9132
},
"tranRot": {
"x": 0.0,
"y": 320.0,
"z": 0.0
}
},
"2": {
"type": "NORMAL",
"$type": "PersonalSceneJumpPoint",
"gadgetId": 70010002,
"pos": {
"x": -4.758655,
"y": 0.409793228,
"z": 1.48465538
},
"rot": {
"x": 0.0,
"y": 91.58381,
"z": 0.0
},
"areaId": 0,
"unlocked": true,
"cutsceneList": [],
"tranSceneId": 3,
"titleTextID": "UI_SCENE_ENTRY_EXIT_ANGELSHARE",
"triggerSize": {
"x": 1.5,
"y": 1.5,
"z": 1.5
},
"open_time": 0.0,
"close_time": 24.0,
"tranPos": {
"x": 2313.2,
"y": 215.3,
"z": -929.8
},
"tranRot": {
"x": 0.0,
"y": 146.0,
"z": 0.0
}
},
"3": {
"type": "NORMAL",
"$type": "PersonalSceneJumpPoint",
"gadgetId": 70010002,
"pos": {
"x": 0.0184125938,
"y": 4.89661026,
"z": 8.859965
},
"rot": {
"x": 0.0,
"y": 178.43718,
"z": 0.0
},
"areaId": 0,
"unlocked": true,
"cutsceneList": [],
"tranSceneId": 3,
"titleTextID": "UI_SCENE_ENTRY_EXIT_ANGELSHARE",
"triggerSize": {
"x": 1.5,
"y": 1.5,
"z": 1.5
},
"open_time": 0.0,
"close_time": 24.0,
"tranPos": {
"x": 2302.116,
"y": 219.0,
"z": -929.348
},
"tranRot": {
"x": 0.0,
"y": 227.0,
"z": 0.0
}
}
},
"areas": {},
"forces": {},
"entities": {},
"doors": {}
}